SilentConfusion
Emperor
Here's a demographics summary for t=5:
GNP: (16,16,16,18,19), (16,16,17,18,19), (16,16,18,18,19), (16,17,17,18,19), (16,16,18,19,19), (16,17,18,18,19), (16,17,18,19,19), (16,18,18,18,19)
MFG: (2,2,3,3,5)
CY: (2,4,4,5,5)
Soldiers: (2k,2k,4k,4k,4k)
LA: (6k,6k,7k,7k,13k)
Pop: (1k,1k,1k,1k,1k)
AR: (83%,83%,83%,83%,85%)
LE: (85,85,85,85,88)
Individual team summaries:
* = my prediction
Team Sirius:
GNP: 18 (4cpt, 4ept, 10 bpt)
MFG: 5
CY: 2
Soldier: 2k
LA: 13k
Pop: 1k
AR: 83%
LE: 85
They start with Ag and Fishing and could be teching any of these: Wheel, Myst, Hunt, Mining. It must be Hunting or Mining. They don't need Hunt for AH as they already have Ag, so they'd only tech it first if they had lots of camp resources or if they really wanted archers. I think most likely it is Mining. Maybe they have farmables with gold/silver/gems or maybe they are just on their way to BW.
Possible Techs:
Hunting - t=6 (next turn)
*Mining - t=8 (3 turns)
Possible Builds:
*workboat - t=6 (next turn)
worker - t=12 (7 turns)
Growth: none
Team Mavericks
GNP: 16, 17 (2cpt, 4ept, 10-11bpt)
MFG: 2
CY: 5
Soldier: 4k
LA: 7k
Pop: 1k
AR: 83%
LE: 85
They start with Myst and Mining. They are teching one of the following: Fishing, Agriculture, Wheel, or Hunting. All of them besides Wheel I consider possible. They didn't grow on t=5 so they must be building a worker.
Possible Techs:
Fishing - t=6 (next turn)
Hunting - t=6 (next turn)
*Agriculture - t=9 (4 turns)
Possible Builds:
*worker - t=12 (7 turns)
Growth: none
Team Quatronia
GNP: 16, 17, 18 (2cpt, 4ept, 10-12bpt)
MFG: 3
CY: 4
Soldier: 4k
LA: 7k
Pop: 1k
AR: 85%
LE: 85
They start with Fishing and mining and are researching one of the following: Wheel, Ag, Hunt, or Myst. I don't think they would tech Wheel or Myst first. If it is Hunting then the GNP can't be 18. Can't be building a warrior first.
Possible Techs:
*Ag - t=8 or t=9 (3 or 4 turns)
Hunt - t=6 (next turn)
Possible builds:
*worker - t=12 (7 turns)
workboat - t=8 or t=10 (3 or 5 turns)
Growth: t=11 or t=22 if not building worker
Team CDZ
GNP: 19 (2cpt, 4ept, 13bpt)
MFG: 2, 3
CY: 4, 5
Soldier: 2k
LA: 6k
Pop: 1k
AR: 83%
LE: 85
They start with Fishing and Hunting they are teching Sailing, Archery, or AH or Wheel, Ag, Myst, or Mining working a FIN water tile. I think it is very likely to be AH. If building a warrior then MFG = 2 and CY = 5
Possible techs:
Sailing - t=12 (7 turns)
*AH - t=12 (7 turns)
Archery - t=7 (2 turns)
Wheel - t=7 (2 turns)
Myst - t=6 (next turn)
Mining - t=6 (next turn)
Ag - t=7 (2 turns)
Possible builds:
workboat - t=10 or t=15 (5 or 10 turns)
warrior - t=8 (3 turns)
*worker - t=12 (7 turns)
Growth: t=11 if not building a worker
Team Merlot
GNP: 16, 17, 18, 19 (2cpt, 4ept, 10-13bpt)
MFG: 2, 3
CY: 4, 5
Soldier: 4k
LA: 6k
Pop: 1k
AR: 83%
LE: 88
They start with Myst and Mining. They could be teching Fishing, Wheel, Ag, or Hunt with 10-12bpt, or they may be teching Poly, Med, or BW with 13bpt. I doubt they start with Wheel, but all the others are possible. If teching Fish or Hunt GNP = 16, 17. Can't be building warrior as it would either be done or they would have grown by t=5.
Possible techs:
Fishing - t=6 (next turn)
Ag - t=8 or t=9 (3 or 4 turns)
Hunt - t=6 (next turn)
*?Poly - t=12 (7 turns)
Med - t=10 (5 turns)
BW - t=14 (9 turns)
Possible builds:
*worker - t=12 (7 turns)
Growth: none
GNP: (16,16,16,18,19), (16,16,17,18,19), (16,16,18,18,19), (16,17,17,18,19), (16,16,18,19,19), (16,17,18,18,19), (16,17,18,19,19), (16,18,18,18,19)
MFG: (2,2,3,3,5)
CY: (2,4,4,5,5)
Soldiers: (2k,2k,4k,4k,4k)
LA: (6k,6k,7k,7k,13k)
Pop: (1k,1k,1k,1k,1k)
AR: (83%,83%,83%,83%,85%)
LE: (85,85,85,85,88)
Individual team summaries:
* = my prediction
Team Sirius:
GNP: 18 (4cpt, 4ept, 10 bpt)
MFG: 5
CY: 2
Soldier: 2k
LA: 13k
Pop: 1k
AR: 83%
LE: 85
They start with Ag and Fishing and could be teching any of these: Wheel, Myst, Hunt, Mining. It must be Hunting or Mining. They don't need Hunt for AH as they already have Ag, so they'd only tech it first if they had lots of camp resources or if they really wanted archers. I think most likely it is Mining. Maybe they have farmables with gold/silver/gems or maybe they are just on their way to BW.
Possible Techs:
Hunting - t=6 (next turn)
*Mining - t=8 (3 turns)
Possible Builds:
*workboat - t=6 (next turn)
worker - t=12 (7 turns)
Growth: none
Team Mavericks
GNP: 16, 17 (2cpt, 4ept, 10-11bpt)
MFG: 2
CY: 5
Soldier: 4k
LA: 7k
Pop: 1k
AR: 83%
LE: 85
They start with Myst and Mining. They are teching one of the following: Fishing, Agriculture, Wheel, or Hunting. All of them besides Wheel I consider possible. They didn't grow on t=5 so they must be building a worker.
Possible Techs:
Fishing - t=6 (next turn)
Hunting - t=6 (next turn)
*Agriculture - t=9 (4 turns)
Possible Builds:
*worker - t=12 (7 turns)
Growth: none
Team Quatronia
GNP: 16, 17, 18 (2cpt, 4ept, 10-12bpt)
MFG: 3
CY: 4
Soldier: 4k
LA: 7k
Pop: 1k
AR: 85%
LE: 85
They start with Fishing and mining and are researching one of the following: Wheel, Ag, Hunt, or Myst. I don't think they would tech Wheel or Myst first. If it is Hunting then the GNP can't be 18. Can't be building a warrior first.
Possible Techs:
*Ag - t=8 or t=9 (3 or 4 turns)
Hunt - t=6 (next turn)
Possible builds:
*worker - t=12 (7 turns)
workboat - t=8 or t=10 (3 or 5 turns)
Growth: t=11 or t=22 if not building worker
Team CDZ
GNP: 19 (2cpt, 4ept, 13bpt)
MFG: 2, 3
CY: 4, 5
Soldier: 2k
LA: 6k
Pop: 1k
AR: 83%
LE: 85
They start with Fishing and Hunting they are teching Sailing, Archery, or AH or Wheel, Ag, Myst, or Mining working a FIN water tile. I think it is very likely to be AH. If building a warrior then MFG = 2 and CY = 5
Possible techs:
Sailing - t=12 (7 turns)
*AH - t=12 (7 turns)
Archery - t=7 (2 turns)
Wheel - t=7 (2 turns)
Myst - t=6 (next turn)
Mining - t=6 (next turn)
Ag - t=7 (2 turns)
Possible builds:
workboat - t=10 or t=15 (5 or 10 turns)
warrior - t=8 (3 turns)
*worker - t=12 (7 turns)
Growth: t=11 if not building a worker
Team Merlot
GNP: 16, 17, 18, 19 (2cpt, 4ept, 10-13bpt)
MFG: 2, 3
CY: 4, 5
Soldier: 4k
LA: 6k
Pop: 1k
AR: 83%
LE: 88
They start with Myst and Mining. They could be teching Fishing, Wheel, Ag, or Hunt with 10-12bpt, or they may be teching Poly, Med, or BW with 13bpt. I doubt they start with Wheel, but all the others are possible. If teching Fish or Hunt GNP = 16, 17. Can't be building warrior as it would either be done or they would have grown by t=5.
Possible techs:
Fishing - t=6 (next turn)
Ag - t=8 or t=9 (3 or 4 turns)
Hunt - t=6 (next turn)
*?Poly - t=12 (7 turns)
Med - t=10 (5 turns)
BW - t=14 (9 turns)
Possible builds:
*worker - t=12 (7 turns)
Growth: none