Torturing prisoners

das

Regeneration In Process
Joined
Apr 8, 2001
Messages
19,309
Location
Ekaterinburg (Sverdlovsk), Russia
Okay, this is a little thing, but it has been bugging me for a while now: how is it that torturing PoWs is apparently two times as bad (or at least two times as damaging to the very fabric of Creation) than razing a city, something that presumably involves the death of many if not all citizens (even if you just expel them most would die in the wilderness)? It's just a bit weird, especially early in the game when it often intuitively is Bannor warriors torturing some rampaging goblins from the previous onslaught instead of, you know, killing them. Or does the dishonourable act of torture somehow anger the good gods/strengthen the evil gods to an unusual extent?

Also, realistically I doubt that it would've been cause for this much complaint early in the game when survival is on the line and neither disbanding warriors nor antagonising their commanders would be a realistic option, at least for most civilisations with a few obvious exceptions.
 
Yep, the unit lets the survivers knee in a long line and chops their heads off. And everytime, a head flies, they shout "Justis is served".
Bye the way, there is no way to capture units´(Heroes!!) und sell them for ransome. That would be nice.
 
Bye the way, there is no way to capture units´(Heroes!!) und sell them for ransome. That would be nice.

Your idea would especially be flavorful for our beloved friend Madame Viconia and her hidden nationality units. The demands of course had to be seen as anonymous. "Barbarians have captured Valin Phanuel and sent us his right ear. If we want to see him again, they demand from us: 500 Gold and a tech) Would of course only work in SP (as everything Faeryl can do), but it would be quite good as it gave the worldspell some other meaning than just pillaging enemy land and training your units.
 
I think it sets the tone for the entire army. Allow it, and torture becomes the norm throughout the army, and there's raping and murder in every city you conquer, and nasty stuff after every battle.
 
On a related note: anyone has ever had the likes of Valin torture prisoners? Perhaps heroes should be exempted from this event...
 
On a related note: anyone has ever had the likes of Valin torture prisoners? Perhaps heroes should be exempted from this event...

Yep, quite disturbing when it happened in fact :lol:
 
I wouldnt be surprised because Valin is Order and the Order will do anything to banish evil. I would be surprised if Chalid did though :lol:
 
Yep, quite disturbing when it happened in fact :lol:

Even more disturbing because I had just gotten him his next promotion, and he couldn't be docked any XP! Which means I had to disband Valin >.<
 
Yeah it happens with adventurers all the time. I'd rather see this whole event removed. I have lost games to this instakill event ...
 
I found it annoying when Basium was torturing prisoners. Why should you be forced to reprimand or disband yourself?

On the bright side, being killed by the even makes it impossible for his death in battle to cost you your traits.


I definitely think that heroes (or any world unit) should never get the event.
 
I found it annoying when Basium was torturing prisoners. Why should you be forced to reprimand or disband yourself?

If anyone would ever do it it would be Basium, though. ;) That said, why would he have qualms about torturing prisoners of all things is once again beyond me.
 
I'm tempted to give a Mercurian only option ("I'm sure they deserved it") equivalent to the Evil option.
 
Why not the Order as well? How do you think those Confessors do their job? ;)
 
I wouldnt be surprised because Valin is Order and the Order will do anything to banish evil. I would be surprised if Chalid did though :lol:

Well IIRC Valin was supposed to be the 'good guy' counterpart to those mean ole confessors, one of the true followers of Junil, and being hunted because of it.
 
I don't think Basium is the torturing type, waste too much time, he'd just smash thier heads and move to the next target.
 
It looks like Kael may have already fixed the issue of Basium torturing prisoners. I've had it happen in previous versions, but I don't think it is possible in 0.34:
Code:
def canTriggerWarGamesUnit(argsList):
	eTrigger = argsList[0]
	ePlayer = argsList[1]
	iUnit = argsList[2]
	pPlayer = gc.getPlayer(ePlayer)
	pUnit = pPlayer.getUnit(iUnit)
	[B]if pUnit.isAlive() == False:
		return False[/B]
	if pUnit.isOnlyDefensive():
		return False
	return True
Angels are not alive.
 
Well that's certainly an improvement. But torturing pows is a viable strategy I think. Sure I would not want to be tortured but if it happens to somebody else, what do I care?
 
Sadly that also likely means the Infernals won't torture prisoners. Which is rather unthematic again... :(

Agree that world-units would be a good exemption.
 
In one game some time ago as the Lanun, I had my first and only Worker caught torturing prisoners. :crazyeye: Nice and early, only had the capital, and maybe a turn or two after being built, pop goes the event. Of course, since Workers can't get experience and the civ was not evil-aligned, I had no choice in the matter :gripe:
 
Back
Top Bottom