Total War

Magnus

Diplocat
Joined
Apr 10, 2001
Messages
1,766
Location
Massachusetts, USA
In Scenario creation, there is an option to toggle on or off a function to make the AI more agressive (the total war choice), however, I notice an additional choice where you can have the AI act as a 'special WW2 AI'... does this mean it would act even MORE aggressively, and dedicate all its resources to warfare? In other words, can this option be toggled on for any other scenario where you want the AI to go on a mindless rampage? What exactly does the 'Special WW2 AI' do?
 
The "Special WW2 AI" is a relic of civ programming from before events were introduced in version 2.62 (Conflicts in Civilization). The original game came bundled with a basic WW2 scenario, and to make the AI less likely to negotiate peace treaties they stuck this in. Once events were introduced we can stop the AI negotiating truces by preventing them from talking via events. So in short it is essentially redundant for most cases. It has no overt impact on making the AI more aggressive or more likely to build military units. To get that you adjust the leader's personality to "militaristic", "aggressive", and "expansionist".

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Ideological conviction quickly degenerates into insistence based on ignorance.
 
The total war choice doens't necessarily make the AI more aggresive. It allows Republics and Democracies to wage war without the interference of the Senate.

One way to make the AI more aggresive in a round about way is to start everyone with a lousy reputation. In this case, if you allow negotiating, the best you can usually negotiate is a cease fire.

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<FONT size="1">"There is no tiddle-taddle nor pibble-pabble in Pompey's camp." -- from Henry V</FONT s>
 
Originally posted by oryx:
The total war choice doens't necessarily make the AI more aggresive. It allows Republics and Democracies to wage war without the interference of the Senate.

That's a good tip. Is that confirmative?

-One thing to keep in mind. If you set up bad reputations from the start, better change those messages "I'd turn my back before I find your knife there" etc. to something a little more appropriate. It makes no sense to start playing a scenario, where you have made not even the slightest gesture of aggressive behaviour, and get these kind of responses from diplomatic efforts. It really pisses me off, as a player, when I have been as peaceful as a baby from turn one.

Change rather to something like "I'm afraid Our ruler and king of Gods Grace is away for the moment on campaign. I'm sure he will be back in a few months." or similar. -This will even add colour to a given scenario.
 
Don't use total war!
It will allow senates to be totaly ovberruled all the time, yes.
But it also means that the AI will break all treaties it will sign, allways.
And it wont care for "attitude" or "reputation" it will even attack its allies on turn 1 or 2 (this doesn't happen in the WWII scenario since they have that special flag for that one).

It is a really horrible thing to use unless you are making a scenario about a specific war.
 
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