Hey all. I'm a long time civ player, but am totally new to modding (no idea how to code). Been looking around on the forums and such, and Im having a lot of trouble creating mods. Even when cutting and pasting some code from others, things just don't work. Here is such an example.
<GameData>
<Traits>
<Update>
<Where Type="TRAIT_RIVER_EXPANSION"/>
<Set PlotBuyCostModifier="-10"/>
</Update>
</Traits>
<Language_en_US>
<Update>
<Where Tag="TXT_KEY_TRAIT_RIVER_EXPANSION"/>
<Set Text="[ICON_BULLET]+10% [ICON_GOLD] Gold discount when purchasing tiles.[NEWLINE] Receive double [ICON_GOLD] Gold from Barbarian encampments."/>
</Update>
</Language_en_US>
<Language_en_US>
<Update>
<Where Tag="TXT_KEY_TRAIT_RIVER_EXPANSION_SHORT"/>
<Set Text="Manifest_Destiny"/>
</Update>
</Language_en_US>
<Language_en_US>
<Update>
<Where Tag="TRAIT_RIVER_EXPANSION"/>
<Set Text="[ICON_BULLET]+10% [ICON_GOLD] Gold discount when purchasing tiles.[NEWLINE] Receive double [ICON_GOLD] Gold from Barbarian encampments."/>
</Update>
</Language_en_US>
<Traits>
<Update>
<Where Type="TRAIT_RIVER_EXPANSION"/>
<Set PlunderModifier="200"/>
</Update>
</Traits>
</GameData>
This was taken from the new traits portion of the NIGHTS mod. I just wanted to upgrade Washington's trait because I feel it is pretty useless. I hope to get into modding the social policies in a way that makes the game a little more political (centralized/ limited gov't, expansionism/isolationism, etc.)
The above mod was not meant to be complete...I'd also like to have america start with a free scout in addition to the warrior, but just couldn't find anything to make that work. Any help is appreciated. Thanks.
<GameData>
<Traits>
<Update>
<Where Type="TRAIT_RIVER_EXPANSION"/>
<Set PlotBuyCostModifier="-10"/>
</Update>
</Traits>
<Language_en_US>
<Update>
<Where Tag="TXT_KEY_TRAIT_RIVER_EXPANSION"/>
<Set Text="[ICON_BULLET]+10% [ICON_GOLD] Gold discount when purchasing tiles.[NEWLINE] Receive double [ICON_GOLD] Gold from Barbarian encampments."/>
</Update>
</Language_en_US>
<Language_en_US>
<Update>
<Where Tag="TXT_KEY_TRAIT_RIVER_EXPANSION_SHORT"/>
<Set Text="Manifest_Destiny"/>
</Update>
</Language_en_US>
<Language_en_US>
<Update>
<Where Tag="TRAIT_RIVER_EXPANSION"/>
<Set Text="[ICON_BULLET]+10% [ICON_GOLD] Gold discount when purchasing tiles.[NEWLINE] Receive double [ICON_GOLD] Gold from Barbarian encampments."/>
</Update>
</Language_en_US>
<Traits>
<Update>
<Where Type="TRAIT_RIVER_EXPANSION"/>
<Set PlunderModifier="200"/>
</Update>
</Traits>
</GameData>
This was taken from the new traits portion of the NIGHTS mod. I just wanted to upgrade Washington's trait because I feel it is pretty useless. I hope to get into modding the social policies in a way that makes the game a little more political (centralized/ limited gov't, expansionism/isolationism, etc.)
The above mod was not meant to be complete...I'd also like to have america start with a free scout in addition to the warrior, but just couldn't find anything to make that work. Any help is appreciated. Thanks.