Town instead of mine

trenchfoot99

Chieftain
Joined
Jun 17, 2003
Messages
4
Originally made by ahenobarb, I converted it to the Conquests file.

Makes more sense than having your territory covered with mines doesn't it?
 

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Good idea.

Now where is Zulu??
 
Man, this is great! Love it!
 
Hmmmmmm.....
Can you complement someone and berate them in the same sentece?
Great job!
 
Very nice. But I think it would look a little strange to have a bunch of houses on most squares.
 
Great Idea! What do you think about diversified towns looks? (Relationed with the age (ancient, middleage etc.) and/or cultural family (native american, mediterrean etc.))

not possible, there is only 1 mine graphic.
 
Looks very nice, but I'm almost afraid to say that it doesn't make any sense. This would lead to stuff like towns on mountains and hills and irrigation on more fertile, 'livable' terrain. Then there's the fact that all towns would look the same, whether they were isolated in the middle of a rugged hill country or in the middle of a group of dozens.
I'd say that the town conversion idea would go a LOT better for irrigation, being as how irrigation is more graphically versatile and tends to appear mostly in areas towns would also appear.

EDIT: Now I think of it, you could always do both -- although you'd need something distinct to separate 'irrigation town' from 'mine town'...
 
This is a great Idea, Trenchfoot, and the graphics are superb.

Although, I will have to agree with the honorable Pthooey Ukas, on the point of some of the buildings being a bit too close to the edges of the tiles. I decided to tweak the graphics a bit with PSP, where I removed the center brown building, and moved the the two outer buildings and the tree toward the center where it was. I'll post a screenshot as soon as it's available to illustrate what I'm saying.

All in all, good stuff!

@ el_presidentse: I don't know about you, bu I come from a primarily agricultural area, and most of the towns where I grew up were founded on hilltops, with farms in the surrounding lowlands (so as to get the most out of the fertile land without wasting it by being buried under roads and houses), and IMHO it looks quite good.

I won't be using this in my current fantasy mod project, because I have resources that represent elven and dwarven towns, and the graphics tend to clash really badly (they cover up the normal/niessuh's soft mine gfx), but you can look forward to these appearing in the next patch for my Tweaked Out Civ 3 mod.
:D
 
anda,exactly how does one dowload this into their game?
 
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