Do roads lengthen trade routes?
Yes
Land Trade routes = 10 tiles
Roads effectively double the distance per tile.
If you have 1 road tile, you effectively get to extend the distance to 11 tiles further. (Still developing on the most accurate description, please correct me if I am wrong)
I also noticed that trade routes move very linear in the hex grid. So when extending roads from city, do it in a linear fashion first.
When there is more data we can know for certain if it is truly worth doing this. More civs will be ABLE to trade with you and if you are Morocco or have benefits to being traded with they are going to trade with you. Note that you do gain science/gold which will most likely pay for iteself in the road. Free science? The biggest downfall I guess would be the more civs trading with you, the more religion pressure.
Do they take away Hammers or Food when transferring to another city?
No, they are conjured from thin air it will not hurt the infrastructure they are being traded from
Yes
Land Trade routes = 10 tiles
Roads effectively double the distance per tile.
If you have 1 road tile, you effectively get to extend the distance to 11 tiles further. (Still developing on the most accurate description, please correct me if I am wrong)
I also noticed that trade routes move very linear in the hex grid. So when extending roads from city, do it in a linear fashion first.
When there is more data we can know for certain if it is truly worth doing this. More civs will be ABLE to trade with you and if you are Morocco or have benefits to being traded with they are going to trade with you. Note that you do gain science/gold which will most likely pay for iteself in the road. Free science? The biggest downfall I guess would be the more civs trading with you, the more religion pressure.
Do they take away Hammers or Food when transferring to another city?
No, they are conjured from thin air it will not hurt the infrastructure they are being traded from