Trade Routes through Enemy Territory

AbuHab

Warlord
Joined
Feb 22, 2004
Messages
200
I'm playing Civ III Conquests v. 1.22. I recently acquired my first city on a foreign continent. I conquered that city because it had access to a luxury resource that the rest of my empire didn't have. I quickly connected the luxury resource and the new city by a road, built a harbor in the new city, and soon my whole empire was enjoying the new luxury. All was good.

Then the Russians declared war on me, and my empire's access to the new luxury resource immediately disappeared. I think I figured out the reason why: the only path from the new city to the rest of my empire is a water route that goes through waters that are within the borders of the Russian empire.

What can I do about this? (Other than making peace with the Russians or creating a new trade route by conquering/building other cities)

What seems kind of silly to me is that the Russians have virtually no sea power and I have an awesome fleet. I tried lining up my warships in an unbroken line from my port city all the way through the Russian waters, hoping that would re-open my trade route, but it didn't work.
 
I had this in a recent game where I had finallybuilt a city to get horses but the trade route went through Russia so when I declared war I lost the ability to build anymore Ansars, fortunately I had enough at this point to destroy the main Russian cities and get my trade route back.
 
what happens if you have, for example, 2 horses, trade one away to a neighbouring civ, and then lose one to a broken trade route like above? who loses the horse?
 
I wanna know the answer to that too.. My guess would be that it breaks the trade though, considering the apparent value that AI put on their resources when they have no spares.
 
Can you build Airports yet?

On the other question, you would lose the Horse, not the trade.
 
kring said:
Can you build Airports yet?

On the other question, you would lose the Horse, not the trade.

I assume that its quite early in the game, at the point where ocean squares cannot be used for trade although he could just be playing on a really unlucky map...
 
Dell19 said:
I assume that its quite early in the game, at the point where ocean squares cannot be used for trade although he could just be playing on a really unlucky map...
It was late enough for ocean squares, but too early for airports. Here's a screenshot to clear it up. It shows my failed attempt to create a corridor of warships to re-open my trade route. I ended up solving the problem by conquering Chartres. I didn't want to start a war with the French (I was already at war with the Russians and the Persians), but c'est la vie!
 
Looks like you have won the game... Another option would have been to build another city on the border with France and on the other coastline and then rush built a harbor to establish a trade route rather than attacking France, although they look quite weak so attacking them probably won't harm you...
 
zurichuk said:
what happens if you have, for example, 2 horses, trade one away to a neighbouring civ, and then lose one to a broken trade route like above? who loses the horse?
AFAIK you will keep the trade and lose the resource, until of course when your 20 turns is up then you can take it back from who ever you are trading it too.
 
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