by duke:
There is every point in trading maps with the computer, because it is, after all, the computer and having made the map and processed all the moves of all the civs on it, will know exactly where all your cities are.
-----------------
posted July 02, 2001 06:20 AM by SKM:
You got a point there, duke. Never thought the computer can cheat like that. Of coz, this is only conjecture.
Some clarification... The AI civs do not 'know' about the location of your cities before finding them... except for specific funtions. The one function that allows all AI players to know of your city's location is nuking. Even in an area of the map that the AI has not yet explored, the AI will make instant use of the computer's master map. The AI will also know if the city has an SDI in it. The AI never knows if a city with no SDI is in the 3-square radius of another SDI, and will always behave as if a city with no SDI is unprotected, even sending 20 and 30 nukes against a 3-square radius protected city in one turn. So there are serious limits to the AI's "cheats".
So the AI "knows" the location, size, and SDI contents of all your cities at all times, for purposes of Nuking. And BTW, nukes do NOT fly to their targets... they magically "appear".
There is one more thing, on top of that, for nukes. On the turn an AI nuke is completed, it can instantly be launched from ANY of the AI cities, anywhere. Once it is produced and spends one turn in a city, however, it seems to stay.
I can also tell you this: the AI civs instantly "know" of your major surface ships when they come within 12 squares of any cruise missile they possess. Also, the cruise missile does not "fly" across the map to get there. It "appears" at the target and absolutely does not follow a path to get there.
Here is how extreme it gets. The AI does not even have to EVER have explored the locations around, say, your battleship that is 12 squares from, say, Paris (which has some CMs). And after your battleship is slammed with the CMs fro Paris, the ground track from Paris to your ship is STILL unexplored!!! But the 8 squares around the target (your battleship!) are explored. So, the AI just "magically" targets capital ships.
All this is not a big gripe with me personally, however, because it is actually not too significant... as long as you know how the AI works and what it can/cannot do.
BTW, I use Civ II 5.4.0f (patch 3, march 1999).