Hi I'm adding some new traits to my game but I would like to make sure they are not OP. I'm also looking into the weakest traits in BTS and what could be done to make them more appealing.
Secretive
+2 intel/city
2x production spy
2x production inteligence agency and security bureau
Pacifist
+25% birthrate
2x production missionary
2x production monastery
Seafaring
Free promotions Nav1 and Nav2
2x production caravel, galleon
Raider
100% general
free promotion raider1 and raider2
for melee, gun, clones
Agricultural
+1 food on plots with 4
Scientific
+10% research
2x production observatory, laboratory
Strategist
free promotion morale
for melee, gun, mounted, siege, recon
Nationalist
100% general
+50% wonders
Humanitarian
+1 health and happy
free promotion medic
melee, gun, clone, mounted
Secretive
+2 intel/city
2x production spy
2x production inteligence agency and security bureau
Pacifist
+25% birthrate
2x production missionary
2x production monastery
Seafaring
Free promotions Nav1 and Nav2
2x production caravel, galleon
Raider
100% general
free promotion raider1 and raider2
for melee, gun, clones
Agricultural
+1 food on plots with 4
Scientific
+10% research
2x production observatory, laboratory
Strategist
free promotion morale
for melee, gun, mounted, siege, recon
Nationalist
100% general
+50% wonders
Humanitarian
+1 health and happy
free promotion medic
melee, gun, clone, mounted