Crimso said:
Better animations. A few dozen viewpoints as opposed to two. Dynamic lighting. A more alive, vibrant representation of your civ (the windmills n'stuff). Basically, a more immersive experience, something that has been missing from previous civs, in my opinion.
All that is great, if you actually want that stuff. Me, I find the camera angles that are higher than isometric dizzying and that are lower restrictive. Pretty much goign to keep it in iso. The "alive and vibrant" part is really going to depend on how much they clean up the graphics prior to release. As they are now, Civ III is more vibrant.
Sure, the 3-d graphics of some videogames are more immersive that the graphics of Civ III. But the graphics I've seen so far for cIV aren't on par with those games. I hope they really improve the graphics prior to launch, because right now, it's all really disappointing.
Of course, to be fair to the Firaxis team, this is their first time doing Civ in 3d (Yes, I know about Pirates, don't think it helps all that much), so it's going to be a little rough around the edges. I don't think it's reasonable to expect a polished 3-d world on the first iteration; we'll probably get what we're expecting in the Civ V.
Crimso said:
When Civ III first came out, I had the same opinion of its graphics as I did of it predecessors: they do the job. Now, I think Civ IV will actually have some what superlative graphics compared to the last three. How many more Civs do you want with obsolete visuals?
Look at the bombardment sprite that shows up in the targeted tile in C3C. It looks like a puff of smoke, and the unit it damages doesn't even move. When tile improvements are hit they just dissapear. Then, go look at the explosions in Pirates(!), to get an idea of how Civ IV will look. Kablammo! Shreds of wood and bodies flying everywhere! Noticable damage to the target! Combine that with better sound, and you feel the explosion. C3C is looking pretty piss-poor, isn't it?
See, I look at the current screenshots and videos and still have the same feel for the 3-d graphics as I did for Civ III graphics when they came out. Don't really feel any less "get the job done" about the 3d graphics.
As for the explosions graphics, you do realize this isn't a 2-d versus 3-d issue, right? Firaxis could have programmed a "reaction to bombard" animation in 2-d had they wanted to. They choose not to, and that's the reason for the difference, not the 2-d images.
If Civ IV incorporates more of these "reaction to bombard" animations than Civ III did, kudos to Firaxis. But Civ III still looks plenty nice to me.
Crimso said:
You are talking about something completely different. Get a brain.
You know, there's nothing like an uncalled-for personal insult to really make us respect the insultor's intelligence.(/sarcasm)