azatol
Warlord
In my first game of Vanilla Ffh 2, playing as Cassiel, Flauros and Tebryn have both gone for Fellowship of Leaves, (Tebryn founding). Flauros demanded something, and I had a decent number of units plus a level 11 adventurer-hunter (plus one adv. in the bank for later). Most of my army was composed of Axemen upgraded with bronze weapons, as well as some hunters from any earlier barbarian campaign against Orcs and an Ogre. So, I decided to go to war with Flauros.
I took out there first city without much trouble, and there second was a small barely defended city. I took out there archer with my axemen, and one of my hunters died to their hunter, so I foolish sent in my full strength L11 hunter-hero, and the barely alive enemy hunter magically killed off my hero who had +100% strength, commando, and a load of other promotions.
This seems to be completely ridiculous, but my question is whether this kind of ludicrous against the odds death is more common in Ffh. Also, the odds that show seem to not reflect on the reality as some low odds attacks with my axemen in fact succeeded (0.2% win).
I was furious at the loss of my awesome and nifty Level 11 guy, so I decided to continue razing Flauros' cities. I advanced on the main city after getting some reinforcements, and lo and behold, a Treant appeared. I looked it up, and discovered I pretty much had no chance to kill it. I'd struggled mightily earlier in the game to kill an Ogre which was only 7 power. So my other question is, how often do Treants show up, and is there anything I can do to stop such units before I get powerful magic and all that stuff that seems to be coming very slow?
From reading the manual, it seems that it was recommended to purse a specialized path of research, so I've been researching bowery, with 35 turns left, and its turn 350. I've got a 6 city civ with good relations with everyone but Flauros, but there are two evil civs and no good ones found yet so I'm worried about this armegeddon stuff I've heard about and that was another reason to go to war with them in my mind.
Anyway, thanks for any answers you can give. I was able to get peace with Flauros because of my early victories, but now I'm worried about that treant wrecking my armies in the next war.
I took out there first city without much trouble, and there second was a small barely defended city. I took out there archer with my axemen, and one of my hunters died to their hunter, so I foolish sent in my full strength L11 hunter-hero, and the barely alive enemy hunter magically killed off my hero who had +100% strength, commando, and a load of other promotions.
This seems to be completely ridiculous, but my question is whether this kind of ludicrous against the odds death is more common in Ffh. Also, the odds that show seem to not reflect on the reality as some low odds attacks with my axemen in fact succeeded (0.2% win).
I was furious at the loss of my awesome and nifty Level 11 guy, so I decided to continue razing Flauros' cities. I advanced on the main city after getting some reinforcements, and lo and behold, a Treant appeared. I looked it up, and discovered I pretty much had no chance to kill it. I'd struggled mightily earlier in the game to kill an Ogre which was only 7 power. So my other question is, how often do Treants show up, and is there anything I can do to stop such units before I get powerful magic and all that stuff that seems to be coming very slow?
From reading the manual, it seems that it was recommended to purse a specialized path of research, so I've been researching bowery, with 35 turns left, and its turn 350. I've got a 6 city civ with good relations with everyone but Flauros, but there are two evil civs and no good ones found yet so I'm worried about this armegeddon stuff I've heard about and that was another reason to go to war with them in my mind.
Anyway, thanks for any answers you can give. I was able to get peace with Flauros because of my early victories, but now I'm worried about that treant wrecking my armies in the next war.