Troubles with air defence units.

dominic81

Chieftain
Joined
Apr 25, 2006
Messages
23
Location
Russia, Moscow
At this forum I found many nice air defence units - Shilka, Gepard etc. But when I included them into my mod I found that when they attack the aircrafts (Im sure that they indeed attack) they dont attack as they must. As example, when flak attacks aircraft it fires. But when these units attack aircrafts they dont fire, but lonely missile starts from earth and that's all:confused:

I compared ini-files of these units and flak or Mobile SAM, but didnt find why it happens.
Please, help me. What I did wrong?

Thanks in advance.
 
It displays the ini file for the SAM.

Go to your Art/Animations/SAM folder and DL Wyrnshadow's flak animation. (located here) Then change the ini reference to the flak animation, and take the Flak cannon's attack sound and change the sound of the missile to it.
 
2Bluemofia
Many thanks.
But there is a question... As I understand Art/Animations/SAM folder determines a SAM attack for all rocket airdefence units. Is it?
In my mod I have different airdefence units - Shilka, Gepard, Buk, SA13, MarderRoland and original units of Civ3C. And I want that every unit has its own animation of airdefence attack? As example, Shilka and Gepard are fire units, I mean they shoot as origin C3C flak. Can I for every unit do its own animation? If I can than how?

Thanks in advance
 
All anti air animations (rocket, flak, bullets, etc.) shoot with the SAM attack animation. It's hard coded. It isn't possible to use different AA animations for different units.
 
Hi guy. I arrived late here. I need if could give me the Wyrnshadow's flak animation or similar, cause i need to replace it and the link is over. Thanks for your help
 
This is the Zip file I have found in my CIV3 downloads.

Unfortunatly there is no indication about who actually made this, so I am unable to credit the creator. :(

The files needs to be put in the folder .../art/animation/SAM
 

Attachments

I have a question. Can i put the SamAttack file in a sub-folder inside art/animations/SAM in my mod? Or it only works in the main Art folder?
 
Back
Top Bottom