Try increase the difficulty settings if you are not satisfied with the AI

Remember that we humans get "cheats", or at least advantages, at all difficulty levels. The AI are required to roleplay their Civs, even if that's not in their interests; we're not required to do that. The AI can't reload saved games; we can. In prior iterations of Civ, the devs (e.g., Soren Johnson) said they prevented the AI from using annoying "win at all costs" tactics. Maybe Civ 5 is different, but I doubt it. We complain about AI diplomatic tactics, but I suspect there are more constraints on AI diplomatic behavior than on our own.

In any case, I don't mind playing a game against a weaker opponent who gets a handicap. In chess, the stronger player might get a bishop or even a rook. I don't have any philosophical objection to that, so long as the resulting game is a fun challenge. If it's given enough units, the AI gives me a fun game.

And yes, the Steam stats indicate that few of us are winning games at the top difficulty levels. Yes, I know some people don't bother to play out their "obvious wins", but there are what, 50 times as many recorded Warlord wins as Deity wins, and I doubt Warlord players are 50x more likely to play a game to its conclusion than Deity players. Put another way, perhaps Steam is under-reporting Deity wins, but if so, it's also under-reporting Warlord and Chieftain wins. And even if fully 3/4 of all Deity players get bored and don't play out their wins, that still means a miniscule win rate at that difficulty level. The game seems to be presenting plenty of challenge to most players.

Well, I just won a science race on King. It wound up with just me and Catherine with capitals left, and her army was a lot larger then mine. So with one part of the SS left to build, what does she do?

Why, she decides to go attack Greece (which has one city and no capital), and then the Ottomans (which have one city and no capital). So sitting merrily alone with nobody bothering me I build the pieces and win.

The AI being stupid isn't something giving the AI more bonuses can fix. She needed to take my capital to stop me from winning, AND to win herself. Why did she leave me alone for 30 turns instead when she had the millitary to do it (at least in theory, it's not like the AI is good at war either).

Giving the AI increasingly silly bonuses is not a substitute for an AI that tries to fight back effectively.
 
Higher difficulties unfortunately don't make the AI smarter. He just gets more income, units, happiness and whatnot. He's still good ol'******o and will keep suiciding against your fortified units happily.
 
yeah the higher ai lvls is supposed to make it more likely to make the "right" choice is what they said during that 2 hour play session before release. But it doesn't seem to be working as intended...so either theres a bug in the ai action selection, OR its good ol'******o as infiltrator said.
 
Civ4 AI is only great because of the expansions and patches. Civ5 AI will improve in time, and mods will do even more to make them more intelligent.
 
Well, I just won a science race on King. It wound up with just me and Catherine with capitals left, and her army was a lot larger then mine. So with one part of the SS left to build, what does she do?

Why, she decides to go attack Greece (which has one city and no capital), and then the Ottomans (which have one city and no capital). So sitting merrily alone with nobody bothering me I build the pieces and win.

Could it be that Catherine didn't know you were building a spaceship? The player can look at victory overview and see spaceship progress, maybe the AI can't.

Barring that idea, maybe the AI has a concept of futility.
 
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