TSG 137 After Action report

Forgot to copy the stats on submissions

Game status: Culture Victory
Game date: 1923AD
Turns played: ~330

I've heard that SS is the way to go, but I haven't tried it before. My culture victory is weak, so I was hoping to get a culture victory in under 350 turns.

- Did you use your UU?
Nope.

- How useful was your UA?
I left the forests and didn't build many roads. It wasn't optimal, but it was fun to see how it worked out. I had a lot of production from all the forests.

- Did you use spying to your advantage?
Nope.

- Did the map type help or hinder victory and how?
It helped because there was so much space near me. There was no competition to reach city sites before the other civs.

- How did the difficulty level affect your game decisions?
I decided go for culture, which I had not had much practice with.

- Was Faith helpful to achieve victory?
Yes. Pagodas everywhere and extra gp and science.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Liberty, Aesthetics, Patronage, Order.

Order dominated as an Ideology in my game. By the end, everyone but Greece had adopted it.

- What techs did you prioritize ?
Printing Press for learning tower. Astronomy b/c almost every city I had was by a mountain.

- Did the map size affect your plans?
Yes. I figured a culture victory would be easy to achieve on a large map.
 
Game: Civ5 GOTM 137
Date submitted: 2016-06-26 19:28:55
Reference number: 34538
Your name: MPoxon
Game status: Diplomacy Victory
Game date: 1907AD
Turns played: 327
Base score: 1468
Final score: 2258
Time played: 4:50:00

- Did you use your UU?
No

- How useful was your UA?
Saved on building roads early on which was good for GPT

- Did you use spying to your advantage?
Rigged a few elections, late game diplomats for extra votes

- Did the map type help or hinder victory and how?
Domination was kind of out of the question due to the map size. Turns take a while to process!

- How did the difficulty level affect your game decisions?
Fairly plain sailing so a nice easy game, no concerns over being wiped out.

- Was Faith helpful to achieve victory?
I screwed up here, I had an early religion and got tithe which was great for GPT and buying the CSs. Venice converted my capital to their religion so I bought an inquisitor with faith but I bought it in the city he had converted so was his religion and not mine so I erased by holy city! FFS.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Full Tradition opener, Patronage to Scholarism for science. Rationalism Full

- What techs did you prioritise ?
Science building techs, Physics for Notre Dam

- Did the map size affect your plans?
Decided to go for a science victory as domination would be a long game. Ended up strangely with a Diplomatic victory instead.
 

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Game: Civ5 GOTM 137
Date submitted: 2016-07-02 14:50:59
Reference number: 34557
Your name: Snovvdog
Game status: Diplomacy Victory
Game date: 1955AD
Turns played: 375
Base score: 2126
Final score: 2834
Time played: 6:21:00
Submitted save: Hiawatha_0376 AD-1956.Civ5Save
Renamed file: Snovvdog_C513701.Civ5Save


- Did you use your UU?
Not really

Unique building meant I didn't chop much forests, and wasted a lot of workers (I had 3 workers for 1 city one moment). Extra production from forests was nice though late game.


- How useful was your UA?
Not to useful since it only works in friendly territory and my cities were VERY spread out on the beginning, I only filled the area in between late game. Late game railroads... Early in game I had many workers doing nothing.


- Did you use spying to your advantage?
Yes, until late game I was behind in tech, so free technologies :).

- Did the map type help or hinder victory and how?
Map type, no idea, the map itself was VERY easy though, Aztecs were easy to block off and Venice is the best neighbour to have, I could cherry pick perfect city locations.

Map size is frustrating in civ 5 combat wise (takes ages to do anything and no Stack of doom, moving units is bothersome), but I love the fact that there were many city states on this map (which were all my *****) :D.

- How did the difficulty level affect your game decisions?
It was very easy, I'm used to higher difficulties and had no problem with happiness this game.

- Was Faith helpful to achieve victory?
Yes, oddly Germany eastwards had no religion, so I spread mine there to Germany and Denmark.
~150 GPT from religion, extra production, and extra food.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Liberty > Patronage > Freedom (4x lvl 1 iirc, 2x lvl 2 and 1 level 3) > and then some of everything mainly for the wonders but also for extra science.

- What techs did you prioritise ?
Beeline to Forbidden Palace, prioritise wonder techs (was behind in tech most of the game, but well over everyone in production.). Otherwise cherry pick economic effects (prod, food, happiness).

- Did the map size affect your plans?
Yes, domination is to tiresome on anything from standard maps imho.


Messed up in the beginning with to much emphasis on prod, and being beaten to wonders due to technological disadvantage. Also had to little GPT early game.

Smooth sailing game though, the map was really easy with the 2 natural wonders ripe for taking early on and easy to defend.

Ashurbanipal was quite powerful mid game as he had most of his continent, then he started settling on my continent and declared war on Venice (and took it), after which I punished him, after that it was total economic domination.

Oh and I had a war with Aztecs early on as they settled a site I wanted, to no avail, then a bit later 2nd war I took half his empire.



I have a lot of spare gold :D.
 
Game: Civ5 GOTM 137
Date submitted: 2016-07-03 12:30:45
Reference number: 34560
Your name: Beto_Java
Game status: Diplomacy Victory
Game date: 1917AD
Turns played: 337
Base score: 1606
Final score: 2397
Time played: 8:01:00
Submitted save: DIplo_Hiawatha_0338 AD-1918.Civ5Save
Renamed file: Beto_Java_C513701.Civ5Save
 
- Did you use your UU?
Very little.

- How useful was your UA?
Mostly beneficial in reaching barbarians quickly inside city borders.

- Did you use spying to your advantage?
Used espionage mainly to recruit city-state allies, especially away from Alexander.

- Did the map type help or hinder victory and how?
It hindered me at one point. Maria Theresa built The Forbidden Palace, which I was a few turns away from completing. That really gets me upset when it happens. So, I knew Austria's capital would be on my shortlist. By the time I had the ships, to bombard the city (terrain by land would get my cannons destoryed on approach), the shortest route (around the northern coastline) was blocked off by two other civs. They would not give me "open borders." So I razed an Austrian city and built a new city on the tile-wide isthmus. Once this was completed, I sailed through and took The Forbidden Palace. Enjoyed puling this off.

- How did the difficulty level affect your game decisions?
Not much, I knew liitle mistakes could be overcome.

- Was Faith helpful to achieve victory?
Very much so. I had about 8,000 :c5faith: saved up in the late game, so I bought several scientist to lightbulb techs to reach SS techs. I didn't play the game with a specific VC in mind.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Started with Tradition for the +3 :c5culture: in my capital, then completed the Liberty branch. Then, I bounced between Tradition (eventually completing it), Patronage, Piety, and Science (eventually completing it).

- What techs did you prioritize ?
Got to have Masonry (Great Pyramids) and Banking (Forbidden Palace), but like I mentioned, Austria beat me to the punch. Then, I worked toward Steam Power (factories) for Freedom ideology.

- Did the map size affect your plans?
Not really. I played consistent with my SOP.



Game: Civ5 GOTM 137
Date submitted: 2016-07-04 00:25:06
Reference number: 34563
Your name: dojoboy
Game status: Science Victory
Game date: 2024AD
Turns played: 448
Base score: 2332
Final score: 2620
Time played: 17:14:00
 
Game: Civ5 GOTM 137
Date submitted: 2016-07-05 11:58:53
Reference number: 34568
Your name: Groin_Apologist
Game status: Diplomacy Victory
Game date: 1989AD
Turns played: 409
Base score: 2121
Final score: 2618
Time played: 19:02:00

Yeh. A bit of a slog there at the end. Not a fan of large maps since I think the endgame is generally more tedious than the beginning. Went Diplomacy, though I think its mainly a slightly different version of a tech victory (still not good at triggering the election very early). Maybe I will try military with multiple armies next large one.
I was never challenged too much. Eliminated all but four other civs (with my goal being to knock out Alex, given my chosen victory condit). Good map though.
 
Game: Civ5 GOTM 137
Date submitted: 2016-07-05 17:06:55
Reference number: 34569
Your name: Ethalydon
Game status: Diplomacy Victory
Game date: 1862AD
Turns played: 301
Base score: 1380
Final score: 2300
Time played: 6:09:00

I played this on a new pc setup and while it recommended the win 8 version of the game, it kept crashing in the beginning till i went back to the Direct X 11 version. So sorry for some turns involuntarily replayed in the early game. I hope the game still counts.

I went for diplomacy and there my only problem could have been civs like Venice, Austria, Greece ans Mongolia because they take out city states whose votes I need. I was really happy when i found all of them in this game -.-. So I kicked out the most dangerous ones (Venice/Austria) and the rest was easy... get the money like Dagobert Duck and buy out everyone in the end.

-I used the UU for taking out Venice in the beginning, but i could have done it without.
-I didn't care about the UA and built roads anyway.
-Spying isn't really an advantage when you have a tech lead of 10+ techs... but i could kill some agents in my capital.
-the map was great since i was hard to attack before the industrial era. And then nobody dared anymore because the city states gave me units en masse.
-the difficulty level made me careless, especially the last 40 turns, when the game was won and i had to wait for the election. On a higher level, i would have tried the same but with more micromanagement.
-Faith brought some extra money but the Aztecs didnt let my religion pass and so i kept it to myself.
-SPs: Full Liberty, a bit Patronage, a bit Exploration (for productivity), a bit Rationalism for Science (Secularism and Scolasticism together rock). Later I took Freedom and the rest of Patronage.
-Techs: i went directly for GL... and i wanted to geht renaissance ships asap. That was all the plan.
-Map Size was the reason for the ships. I wanted to be the founder of the world council and detect everybody first.

After all it was a fun game but my poor (even though new (still cheap)) rig really suffered through those last 40 turns. Nothing to do but wait for all those city states to move. I like big maps but this downside is really there. Well, i cleaned my room or worked out while playing xD
 
Game: Civ5 GOTM 137
Date submitted: 2016-07-05 19:52:54
Reference number: 34570
Your name: x2Madda
Game status: Time Victory
Game date: 2050AD
Turns played: 500
Base score: 6395
Final score: 6395
Time played: 22:34:00
Submitted save: Hiawatha_0500 AD-2050-January.Civ5Save
Renamed file: x2Madda_C513701.Civ5Save

KILL ME
(111 cities + score victory = NOPE)
 
Game: Civ5 GOTM 137
Date submitted: 2016-07-05 19:52:54
Reference number: 34570
Your name: x2Madda
Game status: Time Victory
Game date: 2050AD
Turns played: 500
Base score: 6395
Final score: 6395
Time played: 22:34:00
Submitted save: Hiawatha_0500 AD-2050-January.Civ5Save
Renamed file: x2Madda_C513701.Civ5Save

KILL ME
(111 cities + score victory = NOPE)
I wondered if any one was going to be brave enough to attempt the time victory

Sent from my SM-N920P using Tapatalk
 
Its the only victory type I can win :D
Crazy kids here with their 200 turn science/culture wins. Us old dinosaurs can't keep up.
 
Game status: Science Victory
Game date: 1946AD
Turns played: 366
Base score: 1061
Final score: 1453

First GOTM for at least a year. Usually play on Immortal.

- Did you use your UU?
No; was totally peaceful outside an early CS worker grab from Belgrade on T44.

- How useful was your UA?
Not much except moving workers around given the terrain and the fact that it only helps in your culture area. I just built roads without trying to micromanage them.

- Did you use spying to your advantage?
Mostly for CS influence. By the time I got my first spy I was already ahead of everyone. Late in the game I also used a few diplomats to keep an eye on the near-leaders (Alex and Harold)

- Did the map type help or hinder victory and how?
Movement was painfully slow. On the other hand, ridiculous amounts of space (and, beside Venice). Combined with the difficulty level, founded a city on turn 151 (!) in the valley of Gold+Faith when I noticed STILL no one there... I never placed a city between my capital and my northern city (beside El Dorado) and no one ever settled there.

- How did the difficulty level affect your game decisions?
I was very sloppy, way more Wonders than I would attempt at Immortal. Ended up creating a military city (south near the wine valley) and at one point was #1 in military. Did some more back-filling than bee-lining to avoid being over 2 ages in front of the next most advanced civ.

- Was Faith helpful to achieve victory?
I ended up with a religion without really trying; again, gold valley city on turn 151 had the faith natural wonder. Took pagodas and Tithe; put several pagodas in but then Venice converted everyone (with mosques + cathedrals) and so I decided to keep his religion and place those buildings in. At this level didn't feel the need to spread my religions carefully. Ended up not even using my religious great people buys (like I said, very sloppy play)---by Satellites I was over 1100 BPT and had started burning GS one per turn and ended up past all the space parts with one GS left over... (lots of RA's also coming in, most of the world friendly)

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Tradition, open Patronage, Commerce right side, Rationalism, Freedom to buy space parts. World politics went to Order, everyone eventually hating Alexander, who of course chose Freedom along with me...

- What techs did you prioritize ?
Typical science beeline after Philosophy (and Oracle).

- Did the map size affect your plans?
No, since I was planning tall anyway.

I just started playing again after a long absence and noticed the Enhanced User Interface DLC in many vids, so installed that for the first time. Either that, or the huge map, seemed to lead to many crashes. I have autosave set for every turn, so just reloaded: [Crashes: Turn 38, 58, 63, 69, 102, and finally 352]
 
Game status: Domination Victory
Game date: 1660AD
Turns played: 242
Base score: 1710
Final score: 3562
Time played: 6:41:00

I should have constantly built privateers and frigates once I had the technology. But, that isn't my style...

I settled by the mountain and built a scout. My warrior ventured to the west and then south when it hit the mountains. My scout headed north and found Eldorado. Imagine losing out on that to the Venetians.

The Venetians tried to send a Merchant of Venice to the CS in the south. They couldn't get past my empire and eventually I destroyed it before it could buy a different CS. It wasn't long before I put Venice out of the game. The Assyrians decided to take Vienna and eventually I took the capitals of the Aztecs, Austrians, Persians, Greeks, Danes, Mongols, Assyrians (I made a meal of that), the Romans and finally the Germans.

The AI stayed reasonably happy with me during this time. As the Germans and Mongols didn't know me till relatively late on they were happy to do business. They didn't know I was going for a rather slow domination victory ;)
 

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edit: Domination victory

- Did you use your UU?
Yes
- How useful was your UA?
I guess the forest bonus was somewhat helpful, as I used the same units upgraded throughout the game and there were lots of forests&jungle around the map
- Did you use spying to your advantage?
I focused on counter-espionage
- Did the map type help or hinder victory and how?
At first I didn't realise that I should aim for navy techs so it took me quite a bit to build a proper navy and get the techs needed to take out the civs (Persia->Denmark->Germany->Mongolia->Rome) that couldn't be conquered with my ground army alone
- How did the difficulty level affect your game decisions?
Usually I play with emperor or harder, so I guess I didn't have to worry so much about happiness as I usually do
- Was Faith helpful to achieve victory?
Yes. I took pagodas and cathedrals, which helped to fight unhappiness. After completing the commerce tree I also bought a couple of great merchants and used the money to buy troops.
- What Social Policies did you choose and in what order? Which Ideology did you choose?
Liberty -> commerce -> science until ideology -> autocracy
- What techs did you prioritize ?
Military techs for the first half of the game, then navy + military
- Did the map size affect your plans?
Yes, I wanted to finish the game quickly (this gotm took ages compared with 136) so I had to plan carefully how to optimise my world domination :p
 
Not played for some time so missed a few wonders, especially Great Library.

Turn 287 SV, STtandard 4 City tradition, using order for Great Engineers to finish. Faith I used desert folklore rather than Gems Pearls. Only wars were for worker stealing.
 
Game status: Culture Victory
Game date: 1802AD
Turns played: 271
Base score: 867
Final score: 1605
Time played: 17:35:00
Submitted save: Hiawatha_0271 AD-1802.Civ5Save
Renamed file: Shaggy22_C513701.Civ5Save

Had a wee crash on turn 231 but autosaves set to 1 turn so that was fine.

First victory on a huge map. Set out for the culture victory from the go so concentrated on religion for sacred sites. The huge map made the culture victory tough as it took a long time to find all the other civs.

I think I could have played this better by maintaining a smaller army but then I may have got into more scraps with other civs which would have slowed down the transfer of tourism so maybe not.
 
Your name: Kendon
Game status: Domination Victory
Game date: 1936AD
Turns played: 356
Base score: 2071
Final score: 2916

I thought Domination on a large map would be a good transportation test. I kept all the forests and got Tithe so production and money were never a problem. I kept only capitols. Mainly I worked on getting my units promoted without getting killed. There was lots of opportunity for that.

Admittedly it was a long slow slog and I was tempted to grab a faster Diplomacy victory but, because of the extra AI opponents, there was still meaningful opposition for modern units. Venice ruined the early trading so that helped decide me on domination.

I kept low on the tech tree on the military side. I don't think the forest fighting bonus made a difference, nor did the easier move through forest. I did find the extra hill move a big help, especially when attacking cities, so all the fighting units visited Mt Kilimanjaro.
 
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