Peaceful culture victory T238
Picking up from
https://forums.civfanatics.com/threads/tsg-269-opening-actions.698183/post-16826213
Change of plan with respect to religion: I figured the Mayan religion was too good to pass up, so on T104 I enhanced into Hermitage tourism, planning to keep Bolism only in the capital.
Soon after that the Mayans ran two Prophet into my territory, so I happily dowed and captured, planted one, and used the other to slowly convert my cities as soon as I had enough faith to buy Mosques and Monasteries. I bought about half before Rennaissance and half after, with only 1 Monastery in Industrial.
(at some point Orleans was converted to a religion having Pagodas, so I even bought a 600 faith Pagoda before flipping it back).
Empire development was smooth, other than gold issues (since my Tithe income was gone); I had 5 Universities before T120, hit Secularism T149 (with one "filler" into Aestethics) and a great 80 pop for 5 cities on T150.
There was, however, one glaring issue: wonders.
Oracle went super early, it would have been good but not that big of a deal.
My Rennaissance path was Acoustics -> Observatories -> Printing Press because I wanted to prioritize Sistine (imho the best culture wonder by far)...which OF COURSE went T134 (I was due T137).
Pisa went T139 (I had started it T136) and Globe (which I'm not a fan of, but it's better as France) went soon after on T143.
At this point I kind of panicked and rushed Uffizi before PublicSchool in the capital (which I couldn't buy because of gold issues) (NB: I hate Uffizi)
Why did I have gold issues (other than having lost the tithe income)? I had to pay a lot of bribes!
Dido the backstabber was friendly as she always is but was clearly sneaking on me, so I had to bribe her 4 times: ~T150, ~T175 (I bribed Pedro to war her as it was cheaper), T192 and T215.
Williams also decided to move an army towards me after forward settling me without shame so I had to bribe him as well on T172. Thankfully he later went Freedom, so at least he was a friend to the end.
Overall, not great for my coffers.
Other than not having Coal, things went well into the industrial era.
I Oxforded Radio T165 to open Freedom, and finished the 5th Public School around T170 (a very good time, I think).
On T176 I won the World Fair (~950 hammers to ~750 2nd place) and got Free Thought, plus cheap culture building (which I was mostly delaying) the turn after.
I got tier 2 freedom T187 after a detour to Exploration for the Louvre, which I completed T191 (which I hate almost as much as Uffizi, but at least it's good as France, and it is thematic).
Eiffel Tower went T184 (never seen it disappear so quickly), but at least I faith-engineered Broadway T186, and I already had 2 musicians ready for the immediate theming bonus.
Plastics T199, borrowing money from a friend to buy a Lab in the capital, and I built a 2nd Lab in Troyes.
In the meantime, I had started to build an army of Archeologists. However, dig sites were nowhere to be found: none in my territory, none in the empty land to the south, none near the 3 city states to the north.
This was less than ideal, since I had planned to build 13 (5 museums, Louvre, Palace slot); to make things worse, moving archologists on this map is a pain in the ass, with all the mountains and narrow passages.
In the end I managed to get 12 artifacts: 1 on the border between Carthage and Brazil, luckily in neutral territory; 1 from Pacal, 1 from Assyria, 1 from NL, 2 in the corner from America, 1 on the border between England and NL, again lucliky in neutral territory (everyone complained, nobody retaliated);
2 from the far, eastern city states, and finally 3 easily accessible between Cape Town and Jerusalem.
I also had two scouts ready on 2 english artifacts, but open borders ran out, she started hating me (I was friend with Williams, who I had earlier paid to war her) and never gave me open border again. Oh well.
The late game was ok, but rather slow.
The empire had good territory, but not great for growth: I stagnated at 108 pop, which is ok but far from great.
This was coupled with a lack of scientists: I didn't have Pisa, and Arts funding got passed alongside World Fair (and even Porcelain went very quickly) so I only managed to get 7 scientists, which I started bulbing T211, reaching Internet T218 (is it a good timing?).
From there though, getting to Airports was very painful, as I only had 2 Labs (I built a very late 3rd) and I only got a 8th natural scientist. I was also quite behind on culture, having had to take Exploration and lacking Sistine, so I couldn't finish Rationalism.
In the end I reached Radar T234, insta-bought 5 airports and faith-bought 2 Musician, timing a natural 3rd for T235; they were worth 7580 tourism each, and I marched north to Pacal as it was the nearest border for a triple concert win.
Another big issue, probably the worst, was the lack of tourism modifiers.
I had a very large raw output, thanks in part to Sacred Sites and to working 18 Chateaus (5 in the capital), but everything else was a disaster: Brazil and Assyria was not reachable via trade routes, and William got embargoed...England wouldn't give open border so I only had the full modifiers with America, Carthage and Maya.
At least I also had the shared religion bonus with the Maya, who had the most culture.
Thankfully there was no culture runaway, almost everyone was around 20k. Funnily the Maya had the most culture, but between having the largest modifier and running 3 concerts into their territory, they were the only civ I was dominant with!
Overall it was fun, I think I enjoy playing peaceful culture more than most players, although this one was quite stressful.
PS: I was very happy to finally build and work a lot of chateaus, which I don't think I've ever done.
PPS: although there is a lot of space south where I could have settled cities to gift to Brazil and Assyria for trade routes and concerts, I didn't because I feel that's cheating, and I don't think I ever will.