Turn 290 Culture Victory!
- Did you play peacefully or warlike? Both? Ended up with Rome, Constantinople, and Istanbul in self defense.
- Were the Greek unique abilities useful to you? Sure - longer CS friends/allies helps, of course. Did not make use of speedy recovery though.
- Which ideology did you pick? Freedom
- How many cities did you have in the end and where did you settle them? Core 4 (three on southern coast, one on northern). In addition to the 3 AI capitals, I ended with one other puppet (but gave two away).
- Which AI generated the most culture? Darius I. Ahmad al-Mansur wasn't far behind.
Overall Summary
The wars didn't really matter (except to survive, of course) and only slowed me down slightly. This was a standard science game, slightly modified. Began Great Scientist bulbs on Turn 265 (Atomic Theory through Internet). Another GS spawn and some research agreements gave me Radar so I bought an airport in Athens. Combined with international games (Turn 282), a Great Musician spawn timed to happen with the IG bonus, and two faith-purchased musicians, it was game over. Needed two for Darius (I gave him Shanghai from Suleiman's peace deal) and one for Ahmad (gave him Antium which was my first capture and still a puppet.
War vs. Theodora
I tried to force a war, but my heart wasn't in it apparently. Thought it would be easy, so I only sent a companion cavalry, hoplite, and three composite bows. Declared on Turn 113. Killed a few units, but never threatened Constantinople, and she sent a pike. White peace on Turn 125.
Roman Aggression
Didn't happen as fast as it did for Raider's opening post, but it happened to me (Turn 135 screenshot):
I was teching up top - think I was researching Acoustics at the time, so switch to Machinery. Caesar spent a ton time setting up, and I was able to upgrade a couple of crossbows, a pike, and a sword. I guess that was enough to get Caesar to change his mind - he started to withdraw.
Crisis over - I switch back to Acoustics (T146), open Rationalism on Turn 151, complete the Sistine Chapel on Turn 159. Tried to get some work boats out from Corinth, but Caesar's trireme was trapped. I didn't think about just buying the tile, so I sold him open borders. I thought he was just making his was to China, but Caesar DOWs me on Turn 162:
Buy some units - upgrade the companion cavalry - detour to steel and upgrade the sword. Somewhat surprisingly easy defense.
But, that's no reason to stop. Think I already had Navigation (don't remember exactly when, but I entered Industrial via Archaeology on Turn 186). I get a second longsword and a couple of frigates - Antium falls easily. Rome was tougher, but that falls on Turn 193:
I guess Chichen Itza was in an expansion.
Mid-Game Science Simulation
Punishing Rome was well at hand, so I continue the science simulation - modified for early Archaeology followed by the push for scientific theory, electricity, and Oxford for Radio on Turn 211. Faith-purchased engineered Eiffel Tower and first ideology on Turn 212. Vote for the first world congress proposals on Turn 216 (I didn't get to choose, but World Fair was chosen and passed). I get to choose a proposal for the next set and forgot that, unless ready for International Games, early Radio (or, in this case, late initial World Congress) that selecting the World Ideology is the play here. Can even send some diplomats out to buy their votes (in case they choose something else before the vote). Instead, I choose to repeal the gems ban.
But, that's not the worst mistake. Turn 226:
Except for my fourth city, I had switched production out of the fair after I put about 1000 into it - thought it was enough. But, I don't think it affected the finishing time. I proposed International Games at the next opportunity anyway and needed that for the win. Having the extra culture might have helped a bit, but at most, that cost me one turn.
The Ottoman Empire
Meanwhile, Suleiman was his usual aggressive self. He has already decimated Theodora, and as I was working towards Radio, he had set his sights on Wu - methodically working his way southeast towards me. When he took Beijing, I denounced him (good excuse to fulfill a city state quest). He had the "strongest" army, and I have my customary weak-scored army. So, he's naturally hostile and continues working through Wu's expansions.
Thankfully, I make it to Freedom 5 and take the foreign legion. Then, I draw the line at Macau. HOW DARE he try to raze that fine city to the ground. I DOW him immediately (Turn 230):
I didn't have plastics yet (researched Turn 252), so I leave one foreign legion behind to guard the south and quickly liberate Macau and Xian. Four frigates, one privateer, and one submarine in the southern ocean start making their way west and north up the coast. A few turns behind, another sub escorts an admiral (and a later sub joins while escorting a prophet for a city state quest).
But, the northern front bogs down at Shanghai and Beijing - possibly because I split the army somehow. Those units manage to capture (and puppet) Constantinople on Turn 247 - Stonehenge, Temple of Artemis, and a completely worthless Harbor on an inland ocean. The southern (now western) navy liberates Adrianople but can't effectively fight Istanbul. I find out I can't upgrade units in allied city state territory, so three of the frigates head home (the fourth had the range promotion, so it sticks around with the subs).
Eventually, the whole world denounces and then DOWs Suleiman. A Roman navy eventually arrives, so I decide to sneak an infantry in the water to try to steal the capture. The Korean navy arrives later and does most of the work allowing me to capture Istanbul on Turn 272 (Colossus and Statue of Zeus). Suleiman offers two decently sized Chinese cities in the peace deal - I take it. Give the coastal one (Shanghai) to Darius so I have easier musician access. I intended to give the other one to Ahmad, but it has a couple great works that I can't place elsewhere - so I keep it (it was an internal, long trip city anyway). Ended up giving Antium to Ahmad for access.
Social Policies
base: Tradition 6 - Aesthetics 3 - Rationalism 2 - Aesthetics 6 - Freedom 6 - Rationalism 6
extras: Freedom 7 (I had happiness issues), Patronage 3
Wonders
T106 - Oracle (Athens - hard built)
T159 - Sistine Chapel (Athens - hard built)
T193 - Globe Theatre (Rome - captured)
T193 - Great Library (Rome - captured)
T193 - Pyramids (Rome - captured)
T193 - Terracotta Army (Rome - captured)
T212 - Eiffel Tower (Athens - faith engineer)
T247 - Stonehenge (Constantinople - captured)
T247 - Temple of Artemis (Constantinople - captured)
T257 - Statue of Liberty (Athens - hard built)
T272 - Colossus (Istanbul - captured)
T272 - Statue of Zeus (Istanbul - captured)
(after IG) - Sydney Opera House (Athens - natural engineer)
(after IG) - Neuschwanstein (Athens - hard built)