I'm trying an OCC attempt here. I settled 2 tiles right of starting location(lost a turn). There isn't much room to expand(decently) and i decided to try something different. Build order was : scout, granary, GL, some archers, NC. I beelined Currency and built Petra. Then i started on HG but lost that wonder 2 turns short. I didn't start Oracle at all, on turn 106 when i wanted that wonder it was already gone(105, Egypt). Don't know why i delayed it since that we can save policies for this GOTM 
So i reached Edu on turn 104 i think and completed Tradition. Then i saved all policies for Freedom. Reached Archeology on turn 159 with 2 RAs, 1 gs and Oxford. Immediately finished Freedom for a nice culture boost. From that point it's only ending turns and fighting Liz who expanded toward me.
I'm now on the turn 201 and i predict a finish between the turn 275 and 280. Losing Oracle made me lost 8-9 turns.
A 2 cities set-up would have been better here. I should have settled in place for my capital and put a 2nd city right of there near desert tiles for Petra(so i could build HG in my cap in time). A 2 cities game can neat a lot better opportunities and sub 250 finish and i would have been able to reach Archology much faster.
No more OCC...

So i reached Edu on turn 104 i think and completed Tradition. Then i saved all policies for Freedom. Reached Archeology on turn 159 with 2 RAs, 1 gs and Oxford. Immediately finished Freedom for a nice culture boost. From that point it's only ending turns and fighting Liz who expanded toward me.
I'm now on the turn 201 and i predict a finish between the turn 275 and 280. Losing Oracle made me lost 8-9 turns.
A 2 cities set-up would have been better here. I should have settled in place for my capital and put a 2nd city right of there near desert tiles for Petra(so i could build HG in my cap in time). A 2 cities game can neat a lot better opportunities and sub 250 finish and i would have been able to reach Archology much faster.
No more OCC...



I think I goofed off by trying to get my NC and Edu early, not thinking that in policy saving game opening industrial early is not as crucial as you can fill freedom quickly. This made me play it safe with wonders, not even attempting a lot of crucial ones like terra-cotta and Petra. If you have cash for culture buildings then you should have a very quick finish and high cpt.
).