Game: Civ5 GOTM 82
Date submitted: 2014-03-23 17:21:25
Reference number: 30838
Your name: Akane
Game status: Science Victory
Game date: 1921AD
Turns played: 341
Base score: 1756
Final score: 2582
Time played: 6:43:00
Submitted save: GOTM 82 -- 2014-03-23 Akane_.Civ5Save
Renamed file: Akane_C508201.Civ5Save
Built a total of four cities including settling in place at the capital. New York went south of the river next to the lake (to prevent Boudicca from coming closer), Boston went northeast of oasis to capture Mt. Kailash plus the northwest sugar. Lastly, Philadelphia went on the "new world" continent to the east, to pull in Sri Pada and more importantly give me access to coal.
Spying... almost completely useless. Too far ahead of anyone to nab tech. So, went full Rationalism and Patronage to get the city science bonuses.
Religion -- got Interfaith Dialogue for the science bonuses, Swords to Plowshares, and Divine Inspiration for the +2 per wonder... knew I'd be getting a ton of wonders in Prince. Reliquary because I knew I'd run through a metric crapton of Scientists.
Spent roughly fifty turns in a row in Golden Age towards the end, because all my artists really didn't want to paint pictures for some reason. Bought four Scientists through
(as well as a couple of Engineers), earned another... six or seven? Had one scientist fall into my lap way at the end from a CS gift, it cut my finish time by about six or seven turns.
Where I could have improved -- point #1 would be not growing out my cities large enough, and even though I had swords to plowshares I should've attempted to take a few more cities than zero. I was a bit bummed that Interfaith Dialogue did so little, but that's a function of having little cities around me... when you only get +10 science per number of opposing faith, and the cities around you only have eight or nine citizens, you're not exactly gaining a ton of new tech. Seems it'd be more useful on King and higher.
Other religious problem was that by the time that Dialogue would have been useful, I was just saving for the Scientists anyway. Even with Boudicca to the east converting everyone... hopping ages was the opposite of helpful in this situation.
My pretty major unforced error... I was at the Railroad bottleneck, and happened to finish Oxford one turn earlier than expected... which meant that I gained Railroad one turn early, rather than pulling Combustion six turns early. Definitely need to pay more attention on future games for that.
Last note, I had it in place to win diplomatically about twenty-five to thirty turns before this... though that's still not the fastest of this group of experts anyway.