Turn 60-69

DaveShack

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Well, we haven't had a volunteer to take over as primary turnplayer, so...

Turn 60 received, BCLG says his term as turnplayer is up.

Pottery complete, started Priesthood.
Warrior to NE enters village, received 69 gold. We now have 233 and are running at -1 gpt.
SE warrior sees a hut. Evidently the Loco warrior missed it on their way by, or they didn't come from this direction. :eek:
Worker starts a cottage on floodplain. Ploughland hasn't culture expanded yet and we want to buzz through some techs while we build the oracle.
The N warrior moved to the top of the hill 2NW of Ploughland and sees a lion in the distance.





 
Our warrior enters the village and is rewarded with experience. Not the best result but better than a sharp stick to the eye. We have surpassed Epsilon to move into 3rd place for score, not that it really matters much.

Priesthood in 3, Warrior in 2, Settler in 5. We have 232g, -2gpt at 100%.
 
The warrior should probably take woodsman I & II just to explore a bit faster.

How long will writing take to research once we're finished with priesthood?
 
Our warrior already had city attack I, a slip of the mouse from centuries ago. It got woodsman I.

Nothing really to report. Exploring, border expansion in ploughland. Settler in 4 turns, priesthood finishes next turn. Sorry, I forgot to look ahead at writing.
 
Turn 63 is in, but it's too late at night to play it now.

What do we want to build next in Ploughland? We finish a warrior this turn.

The settler finishes in 3 turns. Final decision coming up on placing city 3, and what to build next?

We only have 2 growth (counting the one we're partway through) until we start to get :mad: citizens. Adopt our state religion now?

I'll check back in the morning and play, hope to see your comments. :)
 
adopt state religion as late as possible.
Do we have 2 workers already, if not, build one, if we do, maybe a building like a granary to develop the city more.
 
turn played
finished priesthood, started writing
 
ehm, I think it was seven, but I'm not sure.
 
Got it. Actually yesterday, but didn't realize it.

NE warrior sees that the penninsula is a dead end, will need to backtrack.
Writing is due in 5 turns.
Settler due in 1 turn, need settlement location and next build.
Worker due in 7.
Check happieness level next turn, we'll be back in a position where a city is growing.
224g -2gpt so we can run full speed for a while longer even with a 3rd city.
 
I guess our shot at Oracle is over now.
 
Indeed, it is. :(

We can still try to research CoL anyway though, unless they chose it as free tech. Or we could go alphabet and be an early tech broker if we meet more civs.
 
Well in that case we can build a temple in about 7 turns in our capitol, then we can have a preist who will provides an additional hammer.

I think we should adopt slavery and Hinduism next turn as well.

In the north lets connect that copper so we can start thinking about axemen to maybe capture that barbarian city in the east. Lets at least send a warrior to have a better look at it.
 
The city is probably here so this path will let us see everything there is to see without giving the archers a shot.

 
What about researching meditation for monastries?
 
Turn 67 played, moved the settler N-NE, there's a nice spot there with clams and a land-foodresource. (If we settle in the desert)
 
Time to adopt state religion; otherwise well have unhappiness when the capitol grows in 2 turns. Might as well take slavery too while we're at it.
 
Got it for turn 68

Settler meets up with escort.
Converted to Hinduism and changed civics to slavery. We're spiritual, so it costs nothing.

Writing due in 2, and are we sure we want to settle that coastal desert spot?

Don't know if this has been reported before, but someone got confucionism already! Must have been what they took for oracle slingshot.
 
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