DoT- Worker-> Worker
Paradise City- Warrior-> Warrior
Ring of Fire- Court-> Libe
Cali Girls- W-> W
Evermore W-> W
Motor City Five, Sin City, Montreaux, CBGB, Rockaway Beach, Hangar 18, Sweet Home Bama, E Street, No Name Streets, Cariboo, and Sunset Strip-> all produce workers.
Town called Malice-> Settler, put on the galley from LoveShack and will be founded on the island next turn.
Love Shack-> galley->worker
Hotel California-> Cat-> temple
In 5 turns we will have mono and send it over on turn 109 for the BABEs. We have 201 science +10 scientists (231).
I will now make a list of cities and try to prioritize worker tasks to get them closer to where they can be added in and whipped away where needed.
From the NW:
Castel Donnington (size 2)-> will be size 2 still in 5 turns but with 2 workers from here. (Needs 3 workers (N3)).
Love Shack (2)-> will be size 4. (N1)
Montreaux (1) -> will be size 2. (n3)
Sweet Home Bama (1)-> will be size 2 (n3)
Malice-> will be size 5 n0
Sin City -> will be size 4 n1 or 0 with forest chops.
Rockaway Beach-> will be size 3 n2
On Flame-> will be size 5 n0
Smoke on the Water-> will be size 5 n0
West cities
Motor City-> will be size 4 n1
Heartbreak Hotel-> will be size 4 n1
Cariboo-> will be size 2 n3
Streets have no name-> will be size 3 n2
Sunset strip-> will be size 2 n3
Whiskeytown-> will be size 2 n3
Evermore- will be size 3 n2
Woodstock- will be size 5 with temple already n0
DoT- will be size 4, n1
Guitar Town- will be size 2 n3
Palace on Brine- ditto n3
South cities
Yellow Brick Road-> switching it to a grass to grow it to size 2 n3
Van Zandt-> will be size 3 n2
Hotel California-> will be size 4, n1
Stone pony-> size 5 n0
Rock Lobsterford-> size5 w. temple n0
St. Alphonzos- size 5 w/ temple n0
The core will produce normally pretty well and wont need much if any whipping. The NE is only a few cities, but will need about 14 workers to join. All in all most land should be cleared/improved minus jungle/hills/mountains outside of the core and we should have about 25-30 workers left. The big problem is getting the bulk of our workers from the jungle in the core to where they will be needed efficiently (ie working as they go). This will take more contemplation but we should have a plan in place, any suggestion on the problem would be most helpful.