Dear RobiD and all Doughnutians,
Thank you for you letter and following chat.
We would like to officially express our dismay that you have found it necessary to attack TNT. We are still worried this will ultimately aid KISS in their domination quest
but all of MIA's decisions havent exactly been popular with you either. So I suppose were even!
From the save, it appears your opening attack was quite a success. Well done.
We urge you to make peace if you can broker a deal with the Iron-heads.
Now let us talk of the future.
We are very interested in building a closer alliance with you based on peace and trade.
Peace:
We are envisioning something along the lines of, say, a 40 turn guaranteed-peace deal that extends indefinitely past the 40th turn with a 10-turn cancellation notice clause. (ie - Cancellation notice can't be given before 40 turns in.) But we are open to whatever you would like to suggest!
Combined with this peace deal we would also like to make a tech-swapping arrangement
Trade:
We already have Education as you are probably aware - and just acquired Invention. We also expect to be done with researching gunpowder in the next 10 turns.
Based on our culture graphs, it appears that MIA is likely to be a quicker researcher. It may be in both teams' best interest to enter a tech buying/selling agreement instead of tech trading. Instead of you spending money researching 1 tech and trading it for 1 additional tech, we may be able to sell you techs for significantly less than 50% of their cost so you save money. You could just build marketplaces (which you will certainly want anyway) and thus not need to spend precious shields on a lot of libraries. We would be able to deficit research to ensure that together, we will pull far ahead of KISS.
Not only would you be free to focus on northward expansion, but you would also be free to maximize use of your Commercial trait, while MIA leans on our Scientific trait to research for both teams.
In order for this type of arrangement to work for MIA, we would have to agree to a "no tech trade with KISS" clause where neither MIA or Dnuts would buy, sell, or trade tech with KISS for the duration of the treaty and a predetermined number of turns after the treaty has expired. This will add security for both teams that after the treaty has ended, the other team doesn't give KISS all techs in return for a surprise attack. This would also protect you from having to worry about MIA selling the same tech to both you and KISS.
Also obviously - we'll have agree on a "reasonable price" for techs. And by "reasonable price," we mean something very generous like: 500 gold for Gunpowder - worth 1,440 beakers with flexible payment options.
Cooperation:
Were eager to hear what you think of combining a tech deal with a peace treaty and what terms both deals should have. Please let us know your thoughts on both of these items, and we will work on drawing up a formal treaty.
Think about what we're offering, and examine the costs. We are always willing to cooperate and compromise with a partner; if we don't both benefit, then neither of us does.
These are dark days in which the spectre of KISS domination hangs over the whole world. We're sure you are even more aware of this, now that you share your continent with an expanding KISS settlement and growing KISS army.
The Doughnuts and the MIA must look to each other in brotherhood to stand against the gathering dark.
We look forward to hearing from you soon.
Your brothers across the sea,
MIA