After playing civ 4 for some time, I returned to civ 3. I like the fact that you get stronger and stronger economy as you get more and more cities (as opposed to civ 4 where your economy gets weaker when you get more cities, although production raise and economy late game raise too).
However, am I the only one who find it extremely time consuming (and a tad boring) late game? I played a huge map for the first time (usually Standard), at Emperor (usually Demigod, but I wanted a victory after getting pummeled at Deity), and all is good. I am at roughly 1300 AD, spent time teching since enemy got infantry (vs. my cavalry, not so good, plus I lost a against last enemies). I am 1 tech away from Modern Armor (having researched Rocketry and the prerequisite for Modern Armor, cant remember name of tech). Enemy is still at first half of IA, and wont have old tanks before I crush them with my Modern Armor armies.
I got the economic power (for teching at 100% and still have surplus) by scientist farms. I think I got roughly 200-300 cities, according to unit support. I am controlling roughly 35-40% of the map, so victory is certain. However, moving those several hundreds of slaves to irrigate new territory takes forever! also, I dropped the idea to settle new areas simply because its taking too long. In other words, I can use 10-15min a turn simply to move slaves around and build improvements on newly conquered lands, as well as expanding with settlers (10-20 settlers a turn), also I have to micromanage my science farms to get the most out of them.
In other words, I am not in war atm, all cities producing tanks and gathering at one point, but still every 4-turn technology takes me 1+ hour to research because my turns are so slow!
Do people just ignore new science farms and improvements at this stage? (except for HoF ofc.) or do they put workers on automated? I am very tempted to do the latter.
However, am I the only one who find it extremely time consuming (and a tad boring) late game? I played a huge map for the first time (usually Standard), at Emperor (usually Demigod, but I wanted a victory after getting pummeled at Deity), and all is good. I am at roughly 1300 AD, spent time teching since enemy got infantry (vs. my cavalry, not so good, plus I lost a against last enemies). I am 1 tech away from Modern Armor (having researched Rocketry and the prerequisite for Modern Armor, cant remember name of tech). Enemy is still at first half of IA, and wont have old tanks before I crush them with my Modern Armor armies.
I got the economic power (for teching at 100% and still have surplus) by scientist farms. I think I got roughly 200-300 cities, according to unit support. I am controlling roughly 35-40% of the map, so victory is certain. However, moving those several hundreds of slaves to irrigate new territory takes forever! also, I dropped the idea to settle new areas simply because its taking too long. In other words, I can use 10-15min a turn simply to move slaves around and build improvements on newly conquered lands, as well as expanding with settlers (10-20 settlers a turn), also I have to micromanage my science farms to get the most out of them.
In other words, I am not in war atm, all cities producing tanks and gathering at one point, but still every 4-turn technology takes me 1+ hour to research because my turns are so slow!
Do people just ignore new science farms and improvements at this stage? (except for HoF ofc.) or do they put workers on automated? I am very tempted to do the latter.