thanks!!
now I have a problem,
I created a new Idle animation (with 100 frames).
exported it successfully.
Now I deleted all key frames, except the first one to start the fortify animation and set it to endframe 15 (there are no keys after 15, at least I can´t find one).
So... now after having finished this animation, I can´t export it, because i have this error message:
Error in AnimBuffer: Frame out of range (100 not in [1, 15])
I think it is related to the former end key 100, but I don´t know why it doesnt except the new end key and simply ignores the past one...
I mean, there is no animation related to any key behind 15!!!
any Idea?
how did you do your animation sets?
did you start every animation (idle, fortify, strike, etc...) from blank?
now I have a problem,
I created a new Idle animation (with 100 frames).
exported it successfully.
Now I deleted all key frames, except the first one to start the fortify animation and set it to endframe 15 (there are no keys after 15, at least I can´t find one).
So... now after having finished this animation, I can´t export it, because i have this error message:
Error in AnimBuffer: Frame out of range (100 not in [1, 15])
I think it is related to the former end key 100, but I don´t know why it doesnt except the new end key and simply ignores the past one...
I mean, there is no animation related to any key behind 15!!!
any Idea?
how did you do your animation sets?
did you start every animation (idle, fortify, strike, etc...) from blank?