T.C.Douglas
Medicare
After a unit fires/bombards (ex: a battleship) it won't show any explosion, and firing, ect just the guns moving.
My Settings:
All Settings: High.
Fullscreen: Yes.
VSync: Yes.
High Detail Strategic View: Yes.
GPU Texture Decode: Yes.
Resolution: 1920x1080
Anti Aliasing: None.
I have:
GPU: HIS Radeon HD 6950 IceQ X
PSU: Coolermaster GX 650W
RAM: Corsair XMS3 16GB
CPU: AMD Phenom 965 Quad-Core Black Edition. Overclocked @ 3.8GHz.
Also, I have an Anti Aliasing issue. If I set the AA from 2x to 8x the pillaging smoke doesn't show, making it a little difficult for me to spot out pillaged tiles.
Any way to get around this?
Thanks for any help.
My Settings:
All Settings: High.
Fullscreen: Yes.
VSync: Yes.
High Detail Strategic View: Yes.
GPU Texture Decode: Yes.
Resolution: 1920x1080
Anti Aliasing: None.
I have:
GPU: HIS Radeon HD 6950 IceQ X
PSU: Coolermaster GX 650W
RAM: Corsair XMS3 16GB
CPU: AMD Phenom 965 Quad-Core Black Edition. Overclocked @ 3.8GHz.
Also, I have an Anti Aliasing issue. If I set the AA from 2x to 8x the pillaging smoke doesn't show, making it a little difficult for me to spot out pillaged tiles.
Any way to get around this?
Thanks for any help.
