Tom|420
Warlord
My room mate and I been experiencing a problem with Internet play today.
I have a router (a Linksys BEFSR81 device which I am very satisfied of) and two computers are connected to it (1 is mine; 2 is my roommate's computer).
I played an Internet game without any problem. He played an Internet game without any problem on his side either. The problems started when we both went to participate in the same game. We were able to connect and play for a while, but innevitably within 30 minutes (that was the record -- and we must have started 10 different games with different opponents at different times) we were both disconnected from the game simultaneously. We are quite sure the problem is not with the ISP since we never had any problem until we wanted to join the same game together. I hosted some of the games, and we joined games hosted by others, the result was always the same.
Anyone experienced with such a setup before? Anyway work around?
I have well thought about it and I thought maybe if my room mate connects to me directly by IP (instead of through Gamespy), provided that I host the game, that would force his traffic to remain inside the LAN, as my only theory about this problem is the fact that between every turns (simultaneous moves) all clients have to exchange stuff with the host to keep synchronized (or at least I think so) and this is exactly where the disconnection occurs as far as I can see. (Hum... very long sentend... read slowly
). Any opinion?
I have a router (a Linksys BEFSR81 device which I am very satisfied of) and two computers are connected to it (1 is mine; 2 is my roommate's computer).
I played an Internet game without any problem. He played an Internet game without any problem on his side either. The problems started when we both went to participate in the same game. We were able to connect and play for a while, but innevitably within 30 minutes (that was the record -- and we must have started 10 different games with different opponents at different times) we were both disconnected from the game simultaneously. We are quite sure the problem is not with the ISP since we never had any problem until we wanted to join the same game together. I hosted some of the games, and we joined games hosted by others, the result was always the same.
Anyone experienced with such a setup before? Anyway work around?
I have well thought about it and I thought maybe if my room mate connects to me directly by IP (instead of through Gamespy), provided that I host the game, that would force his traffic to remain inside the LAN, as my only theory about this problem is the fact that between every turns (simultaneous moves) all clients have to exchange stuff with the host to keep synchronized (or at least I think so) and this is exactly where the disconnection occurs as far as I can see. (Hum... very long sentend... read slowly
