1. Is there any way to get rid a particular religion in a city? All my cities have only one religion except one, and I can't seem to figure out how to stamp it out.
2. How is the resource trading modeled? It seems as if I can trade a resource I am getting from another civ, i.e., I have no clams, I trade with someone to get clams, then settle a city where I can have my own clams, then I see that I can trade that with another civ. Does that make any sense? Or did I happen to acquire another source of clams I was unaware of?
2. How is the resource trading modeled? It seems as if I can trade a resource I am getting from another civ, i.e., I have no clams, I trade with someone to get clams, then settle a city where I can have my own clams, then I see that I can trade that with another civ. Does that make any sense? Or did I happen to acquire another source of clams I was unaware of?