Headlock
Nomnomnomnom
I'm struggling to find the source of this error...
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0x4
Call Stack
-----------------------------------------------------
(0x000000002E0D0000 : 0x001D6132) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001BBF09) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001B5B39) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x00009137) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x00008EF5) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x0000813F) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x002E2ABA) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setGlobalMemoization (???, line 0)
(0x0000000000000000 : 0x05D0AEA0) ??? ! ??? (???, line 0)
(0x0000000000400000 : 0x0045DA61) civilizationbe_dx11 ! ForgeUI::ControlBase:perator= (???, line 0)
(0x0000000000400000 : 0x005CA66D) civilizationbe_dx11 ! ForgeUI::TextControl:erspectiveRender (???, line 0)
(0x0000000000400000 : 0x002C6774) civilizationbe_dx11 ! ForgeUI::ContextBase::ContextBase (???, line 0)
(0x0000000000400000 : 0x004B83BF) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x005CA460) civilizationbe_dx11 ! ForgeUI::TextControl:erspectiveRender (???, line 0)
(0x0000000000400000 : 0x00472F4B) civilizationbe_dx11 ! ForgeUI::ControlBase::HasMouseOver (???, line 0)
(0x0000000000400000 : 0x0045A28F) civilizationbe_dx11 ! ForgeUI::ControlBase:perator= (???, line 0)
(0x000000002E0D0000 : 0x0030974B) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setGlobalMemoization (???, line 0)
(0x000000002E0D0000 : 0x0019FC2B) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001AC422) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x000F6E6C) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x000000002E0D0000 : 0x000F2F93) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x000000002E0D0000 : 0x00102F87) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setBytecodeSharingFormat (???, line 0)
(0x000000002E0D0000 : 0x000D2329) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x0000000000400000 : 0x002B5AA5) civilizationbe_dx11 ! ForgeUI::ControlBase::SetConsumeMouseButton (???, line 0)
(0x0000000000400000 : 0x00559293) civilizationbe_dx11 ! PeekLogFileMgr (???, line 0)
(0x0000000000000000 : 0x75E47BA9) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x76EDBB9B) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x76EDBB1F) ??? ! ??? (???, line 0)
Any ideas?
Spoiler This :
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0x4
Call Stack
-----------------------------------------------------
(0x000000002E0D0000 : 0x001D6132) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001BBF09) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001B5B39) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x00009137) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x00008EF5) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x0000813F) CvGameCoreDLL_Expansion1FinalRe ! ??? (???, line 0)
(0x000000002E0D0000 : 0x002E2ABA) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setGlobalMemoization (???, line 0)
(0x0000000000000000 : 0x05D0AEA0) ??? ! ??? (???, line 0)
(0x0000000000400000 : 0x0045DA61) civilizationbe_dx11 ! ForgeUI::ControlBase:perator= (???, line 0)
(0x0000000000400000 : 0x005CA66D) civilizationbe_dx11 ! ForgeUI::TextControl:erspectiveRender (???, line 0)
(0x0000000000400000 : 0x002C6774) civilizationbe_dx11 ! ForgeUI::ContextBase::ContextBase (???, line 0)
(0x0000000000400000 : 0x004B83BF) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x005CA460) civilizationbe_dx11 ! ForgeUI::TextControl:erspectiveRender (???, line 0)
(0x0000000000400000 : 0x00472F4B) civilizationbe_dx11 ! ForgeUI::ControlBase::HasMouseOver (???, line 0)
(0x0000000000400000 : 0x0045A28F) civilizationbe_dx11 ! ForgeUI::ControlBase:perator= (???, line 0)
(0x000000002E0D0000 : 0x0030974B) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setGlobalMemoization (???, line 0)
(0x000000002E0D0000 : 0x0019FC2B) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x001AC422) CvGameCoreDLL_Expansion1FinalRe ! lua_toboolean (???, line 0)
(0x000000002E0D0000 : 0x000F6E6C) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x000000002E0D0000 : 0x000F2F93) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x000000002E0D0000 : 0x00102F87) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::setBytecodeSharingFormat (???, line 0)
(0x000000002E0D0000 : 0x000D2329) CvGameCoreDLL_Expansion1FinalRe ! HksCompilerSettings::getIntLiteralsEnabled (???, line 0)
(0x0000000000400000 : 0x002B5AA5) civilizationbe_dx11 ! ForgeUI::ControlBase::SetConsumeMouseButton (???, line 0)
(0x0000000000400000 : 0x00559293) civilizationbe_dx11 ! PeekLogFileMgr (???, line 0)
(0x0000000000000000 : 0x75E47BA9) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x76EDBB9B) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x76EDBB1F) ??? ! ??? (???, line 0)
Any ideas?