Decided to go for a quick part-turnset for more intel and I'm very pleased with what we're seeing so far.
We meet Wk on turn 34. His scout came from the east but that doesn't mean all that much at this point. We're on a pangea-based map this time which is a nice change I suppose.
We found Ramesses and there is some "barren" land between us making settling less urgent. There is a riverside gold mine there, but I don't think it's worth going for. For the city to be productive (claiming banana) it would have no good tiles in its first ring and it would take the banana away from a city to the north which seems to be a much better spot.
I will send the warrior back and scout eastwards next.
There is even better news to the north. We have desert to the east making it very unlikely to have AI settlers coming our way, a barbarian village blocking from the north and coast blocking from the west -- really good!
As you can see there is also seafood and horses (!) which is a major relief as they're really important to our civ.
By the looks of things settling east or to the Charlemagne spot seems natural as the northern spot isn't urgent. However, we can do both with IMP forest chopping, at least if we find copper.
Our Capital just finished the worker and a pasture, so what do you want to get next?
The 3 main alternatives are:
a) Settler (7t)
b) Warrior (3t timed with growth)
c) Worker (5t)
Given our traits and capital I like a 3rd worker to do a lot of chopping for a production burst. We're on a pangea map, so grabbing land is very important. With all this commerce we're OK without the Oracle too IMO, so I wouldn't sacrifice too much going after it -- we can research CoL with commerce if needed.
I'm going to hold off with the rest of my set until people have had a chance to form an opinion.