OK--I'll roll up a start with Peter and we can see how it looks.
We've got definately no building anything that worsens health.
No chopping--(plantation OK?)
Cannot trade away last health resource and must trade excess to any AI that needs it.
Allow factories, etc. with recycling plant--seems OK--and irrelevant really.
Possibles--must trade or research for techs allowing health buildings/resources and must build them in all cities.
I think maybe we should see how the start looks before we take it that far but that would be pretty major IMHO.
We've got definately no building anything that worsens health.
No chopping--(plantation OK?)
Cannot trade away last health resource and must trade excess to any AI that needs it.
Allow factories, etc. with recycling plant--seems OK--and irrelevant really.
Possibles--must trade or research for techs allowing health buildings/resources and must build them in all cities.
I think maybe we should see how the start looks before we take it that far but that would be pretty major IMHO.