Unhide civics/techs in shuffle mode?

Joined
Feb 11, 2019
Messages
337
Is there an option/mod to unhide the techs and civics in the trees with the shuffle tree mode?
I like to spice things up with shuffle mode but it being hidden takes away fun elements of strategic planning

thx
 
I don't think there is, but you may be able to find a mod that does that.
 
I would also like such an option. I think the hidden feature of the shuffle does add a little by giving extra value to eurekas and inspirations, but it would be interesting to be able to actually plan a tech path around a shuffled tree.
 
Sure, and I appreciate and enjoy that as well. But I'd like to have the option to have a game where I can plan, but my planning has to be different than the last game I played. That also makes every game different, but it gives me the fun I get from routing my tech path, which is currently missing from the shuffle mode. I would play with both options, but would just change it up, because hidden shuffle and non-hidden shuffle give different types of games.
 
I would play with both options, but would just change it up, because hidden shuffle and non-hidden shuffle give different types of games.
Sounds like an easy way to give us another mode!
 
I, for one, welcome our new rng overlords. The Real Eureka mod makes this even better. You know how many eurekas I got from an Aluminium mine in my gaul game? 3. It was awesome.
 
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