gibbelblonk
Chieftain
- Joined
- Nov 28, 2017
- Messages
- 2
My custom civs unique building isn't showing and the granary which it replaces is gone from the game.
Tried many of the solutions in the forums but none of them helped.
civilization.xml
buildings.xml
database.log
Tried many of the solutions in the forums but none of them helped.
civilization.xml
Spoiler :
Code:
<?xml version="1.0" encoding="utf-8"?>
<GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_FINNIC</Type>
<Description>TXT_KEY_CIV_FINNIC_DESC</Description>
<Civilopedia></Civilopedia>
<CivilopediaTag>TXT_KEY_CIV5_FINNIC</CivilopediaTag>
<Strategy></Strategy>
<Playable>1</Playable>
<AIPlayable>1</AIPlayable>
<ShortDescription>TXT_KEY_CIV_FINNIC_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_FINNIC_ADJECTIVE</Adjective>
<DefaultPlayerColor>PLAYERCOLOR_FINNIC</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_ROME</ArtDefineTag>
<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
<ArtStyleSuffix>_EURO</ArtStyleSuffix>
<ArtStylePrefix>EUROPEAN</ArtStylePrefix>
<DerivativeCiv></DerivativeCiv>
<PortraitIndex>3</PortraitIndex>
<IconAtlas>EXPANSION_CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>EXPANSION_CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapCelts512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_FINNIC_TEXT</DawnOfManQuote>
<DawnOfManImage>DOM_Boudicca.dds</DawnOfManImage>
<DawnOfManAudio>AS2D_DOM_SPEECH_FINNIC</DawnOfManAudio>
<SoundtrackTag></SoundtrackTag>
</Row>
</Civilizations>
<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<BuildingClassType>BUILDINGCLASS_GRANARY</BuildingClassType>
<BuildingType>BUILDING_KUVALAUTA</BuildingType>
</Row>
</Civilization_BuildingClassOverrides>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_0</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_1</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_2</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_3</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_4</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_5</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_6</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_7</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_8</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_9</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_10</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_11</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_12</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_13</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_14</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_15</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_16</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_17</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_18</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_19</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_20</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_21</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_22</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_23</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_24</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_25</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_26</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_27</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_28</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_29</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_30</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_31</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_32</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_33</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_34</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FINNIC_35</CityName>
</Row>
</Civilization_CityNames>
<!-- Civilization_DisableTechs -->
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
<Count>1</Count>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<LeaderheadType>LEADER_SPEDE_PASANEN</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Religions>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<ReligionType>RELIGION_CHRISTIANITY</ReligionType>
</Row>
</Civilization_Religions>
<Civilization_SpyNames>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_0</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_1</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_2</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_3</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_4</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_5</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_6</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_7</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_8</SpyName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<SpyName>TXT_KEY_SPY_NAME_FINNIC_9</SpyName>
</Row>
</Civilization_SpyNames>
<Civilization_UnitClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<UnitClassType>UNITCLASS_RIFLEMAN</UnitClassType>
<UnitType>UNIT_SPURDO_SPARDE</UnitType>
</Row>
</Civilization_UnitClassOverrides>
<!-- Civilization_Start_Along_Ocean -->
<!-- Civilization_Start_Along_River -->
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_FINNIC</CivilizationType>
<RegionType>REGION_FOREST</RegionType>
</Row>
</Civilization_Start_Region_Priority>
<!-- Civilization_Start_Region_Avoid -->
<!-- Civilization_Start_Place_First_Along_Ocean -->
<PlayerColors>
<Row>
<Type>PLAYERCOLOR_FINNIC</Type>
<PrimaryColor>COLOR_PLAYER_FINNIC_ICON</PrimaryColor>
<SecondaryColor>COLOR_PLAYER_FINNIC_BACKGROUND</SecondaryColor>
<TextColor>COLOR_PLAYER_WHITE_TEXT</TextColor>
</Row>
</PlayerColors>
<Colors>
<Row>
<Type>COLOR_PLAYER_FINNIC_ICON</Type>
<Red>0.5803</Red>
<Green>0.6666</Green>
<Blue>1.0</Blue>
<Alpha>1.0</Alpha>
</Row>
</Colors>
<Colors>
<Row>
<Type>COLOR_PLAYER_FINNIC_BACKGROUND</Type>
<Red>0.0862</Red>
<Green>0.3607</Green>
<Blue>0.247</Blue>
<Alpha>1.0</Alpha>
</Row>
</Colors>
<Language_en_US>
<Row Tag="TXT_KEY_CIV_FINNIC_DESC">
<Text>The Proto-Finnic Holy Roman Khaganate</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_FACTOID_HEADING">
<Text>Factoids</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_FACTOID_TEXT">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_1">
<Text>History</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_10">
<Text>The Finnish Language</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_11">
<Text>Modern Ancestry</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_2">
<Text>Terrain and Climate</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_3">
<Text>Finnic Origins</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_4">
<Text>Culture of the Khaganate</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_5">
<Text>The Finns</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_6">
<Text>The Gauls</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_7">
<Text>The Roman Conquest</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_8">
<Text>Influence of Finnish Culture</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_HEADING_9">
<Text>Finnic Religion</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_1">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_10">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_11">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_2">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_3">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_4">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_5">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_6">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_7">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_8">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TEXT_9">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_FINNIC_TITLE">
<Text>The Celts</Text>
</Row>
<Row Tag="TXT_KEY_CIV_FINNIC_SHORT_DESC">
<Text>The Finns</Text>
</Row>
<Row Tag="TXT_KEY_CIV_FINNIC_ADJECTIVE">
<Text>Finnic</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_DAWN_FINNIC_TEXT">
<Text>Eternal glory and praise for you, fierce and vengeful Warrior Queen! In a time dominated by men, you not only secured your throne and sovereign rule, but also successfully defied the power of the Roman Empire. After suffering terrible punishment and humiliation at the hand of the Roman invaders, you rallied your people in a bloody and terrifying revolt. Legions fell under your chariot wheels and the city of London burned. While in the end the Romans retained ownership of the isles, you alone made Nero consider withdrawing all troops and leaving Briton forever.[NEWLINE][NEWLINE]Oh sleeping lioness, your people desire that you rise and lead them again in the calling that is your namesake. Will you meet their challenge on the open field and lead the Celts to everlasting victory? Will you restore your lands and build an empire to stand the test of time?</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_0">
<Text>Helsinki</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_1">
<Text>Dublin</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_2">
<Text>Cardiff</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_3">
<Text>Truro</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_4">
<Text>Nantes</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_5">
<Text>Douglas</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_6">
<Text>Glasgow</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_7">
<Text>Cork</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_8">
<Text>Aberystwyth</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_9">
<Text>Penzance</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_10">
<Text>Rennes</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_11">
<Text>Ramsey</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_12">
<Text>Inverness</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_13">
<Text>Limerick</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_14">
<Text>Swansea</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_15">
<Text>St Ives</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_16">
<Text>Brest</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_17">
<Text>Peel</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_18">
<Text>Aberdeen</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_19">
<Text>Belfast</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_20">
<Text>Caernarfon</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_21">
<Text>Newquay</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_22">
<Text>Saint-Nazaire</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_23">
<Text>Castletown</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_24">
<Text>Stirling</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_25">
<Text>Galway</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_26">
<Text>Conwy</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_27">
<Text>St Austell</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_28">
<Text>Saint-Malo</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_29">
<Text>Onchan</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_30">
<Text>Dundee</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_31">
<Text>Londonderry</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_32">
<Text>Llanfairpwllgwyngyll</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_33">
<Text>Falmouth</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_34">
<Text>Lorient</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FINNIC_35">
<Text>St. John's</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_0">
<Text>Pekka</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_1">
<Text>Siobhán</Text>
<Gender>feminine</Gender>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_2">
<Text>Seamus</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_3">
<Text>Ffion</Text>
<Gender>feminine</Gender>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_4">
<Text>Pádraig</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_5">
<Text>Deirdre</Text>
<Gender>feminine</Gender>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_6">
<Text>Mr. Quinn</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_7">
<Text>Éadaoin</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_8">
<Text>Alwyn</Text>
</Row>
<Row Tag="TXT_KEY_SPY_NAME_FINNIC_9">
<Text>Col Ceathar</Text>
</Row>
</Language_en_US>
</GameData>
buildings.xml
Spoiler :
Code:
<?xml version="1.0" encoding="utf-8"?>
<GameData>
<Buildings>
<Row>
<Type>BUILDING_KUVALAUTA</Type>
<Description>TXT_KEY_BUILDING_KUVALAUTA</Description>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_KUVALAUTA_TEXT</Civilopedia>
<Strategy>TXT_KEY_BUILDING_KUVALAUTA_STRATEGY</Strategy>
<ThemingBonusHelp></ThemingBonusHelp>
<Quote></Quote>
<GoldMaintenance>1</GoldMaintenance>
<MutuallyExclusiveGroup>-1</MutuallyExclusiveGroup>
<TeamShare>0</TeamShare>
<Water>0</Water>
<River>0</River>
<FreshWater>0</FreshWater>
<Mountain>0</Mountain>
<NearbyMountainRequired>0</NearbyMountainRequired>
<Hill>0</Hill>
<Flat>0</Flat>
<FoundsReligion>0</FoundsReligion>
<IsReligious>0</IsReligious>
<BorderObstacle>0</BorderObstacle>
<PlayerBorderObstacle>0</PlayerBorderObstacle>
<Capital>0</Capital>
<GoldenAge>0</GoldenAge>
<MapCentering>0</MapCentering>
<NeverCapture>0</NeverCapture>
<NukeImmune>0</NukeImmune>
<AllowsWaterRoutes>0</AllowsWaterRoutes>
<ExtraLuxuries>0</ExtraLuxuries>
<DiplomaticVoting>0</DiplomaticVoting>
<AffectSpiesNow>0</AffectSpiesNow>
<NullifyInfluenceModifier>0</NullifyInfluenceModifier>
<Cost>60</Cost>
<FaithCost>0</FaithCost>
<LeagueCost>0</LeagueCost>
<UnlockedByBelief>0</UnlockedByBelief>
<UnlockedByLeague>0</UnlockedByLeague>
<HolyCity>0</HolyCity>
<NumCityCostMod>0</NumCityCostMod>
<HurryCostModifier>25</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<ConquestProb>66</ConquestProb>
<CitiesPrereq>0</CitiesPrereq>
<LevelPrereq>0</LevelPrereq>
<CultureRateModifier>0</CultureRateModifier>
<GlobalCultureRateModifier>0</GlobalCultureRateModifier>
<GreatPeopleRateModifier>0</GreatPeopleRateModifier>
<GlobalGreatPeopleRateModifier>0</GlobalGreatPeopleRateModifier>
<GreatGeneralRateModifier>0</GreatGeneralRateModifier>
<GreatPersonExpendGold>0</GreatPersonExpendGold>
<GoldenAgeModifier>0</GoldenAgeModifier>
<UnitUpgradeCostMod>0</UnitUpgradeCostMod>
<Experience>0</Experience>
<GlobalExperience>0</GlobalExperience>
<FoodKept>0</FoodKept>
<Airlift>0</Airlift>
<AirModifier>0</AirModifier>
<NukeModifier>0</NukeModifier>
<NukeExplosionRand>0</NukeExplosionRand>
<HealRateChange>0</HealRateChange>
<Happiness>0</Happiness>
<UnmoddedHappiness>0</UnmoddedHappiness>
<UnhappinessModifier>0</UnhappinessModifier>
<HappinessPerCity>0</HappinessPerCity>
<HappinessPerXPolicies>0</HappinessPerXPolicies>
<CityCountUnhappinessMod>0</CityCountUnhappinessMod>
<NoOccupiedUnhappiness>0</NoOccupiedUnhappiness>
<WorkerSpeedModifier>0</WorkerSpeedModifier>
<MilitaryProductionModifier>0</MilitaryProductionModifier>
<SpaceProductionModifier>0</SpaceProductionModifier>
<GlobalSpaceProductionModifier>0</GlobalSpaceProductionModifier>
<BuildingProductionModifier>0</BuildingProductionModifier>
<WonderProductionModifier>0</WonderProductionModifier>
<CityConnectionTradeRouteModifier>0</CityConnectionTradeRouteModifier>
<CapturePlunderModifier>0</CapturePlunderModifier>
<PolicyCostModifier>0</PolicyCostModifier>
<PlotCultureCostModifier>0</PlotCultureCostModifier>
<GlobalPlotCultureCostModifier>0</GlobalPlotCultureCostModifier>
<PlotBuyCostModifier>0</PlotBuyCostModifier>
<GlobalPlotBuyCostModifier>0</GlobalPlotBuyCostModifier>
<GlobalPopulationChange>0</GlobalPopulationChange>
<TechShare>0</TechShare>
<FreeTechs>0</FreeTechs>
<FreePolicies>0</FreePolicies>
<FreeGreatPeople>0</FreeGreatPeople>
<MedianTechPercentChange>0</MedianTechPercentChange>
<Gold>0</Gold>
<AllowsRangeStrike>0</AllowsRangeStrike>
<Espionage>0</Espionage>
<AllowsFoodTradeRoutes>1</AllowsFoodTradeRoutes>
<AllowsProductionTradeRoutes>0</AllowsProductionTradeRoutes>
<Defense>0</Defense>
<ExtraCityHitPoints>0</ExtraCityHitPoints>
<GlobalDefenseMod>0</GlobalDefenseMod>
<MinorFriendshipChange>0</MinorFriendshipChange>
<VictoryPoints>0</VictoryPoints>
<ExtraMissionarySpreads>0</ExtraMissionarySpreads>
<ReligiousPressureModifier>0</ReligiousPressureModifier>
<EspionageModifier>0</EspionageModifier>
<GlobalEspionageModifier>0</GlobalEspionageModifier>
<ExtraSpies>0</ExtraSpies>
<SpyRankChange>0</SpyRankChange>
<InstantSpyRankChange>0</InstantSpyRankChange>
<TradeRouteRecipientBonus>0</TradeRouteRecipientBonus>
<TradeRouteTargetBonus>0</TradeRouteTargetBonus>
<NumTradeRouteBonus>0</NumTradeRouteBonus>
<LandmarksTourismPercent>0</LandmarksTourismPercent>
<InstantMilitaryIncrease>0</InstantMilitaryIncrease>
<GreatWorksTourismModifier>0</GreatWorksTourismModifier>
<XBuiltTriggersIdeologyChoice>0</XBuiltTriggersIdeologyChoice>
<TradeRouteSeaDistanceModifier>0</TradeRouteSeaDistanceModifier>
<TradeRouteSeaGoldBonus>0</TradeRouteSeaGoldBonus>
<TradeRouteLandDistanceModifier>0</TradeRouteLandDistanceModifier>
<TradeRouteLandGoldBonus>0</TradeRouteLandGoldBonus>
<CityStateTradeRouteProductionModifier>0</CityStateTradeRouteProductionModifier>
<GreatScientistBeakerModifier>0</GreatScientistBeakerModifier>
<BuildingClass>BUILDINGCLASS_GRANARY</BuildingClass>
<ArtDefineTag>ART_DEF_BUILDING_GRANARY</ArtDefineTag>
<NearbyTerrainRequired></NearbyTerrainRequired>
<ProhibitedCityTerrain></ProhibitedCityTerrain>
<VictoryPrereq></VictoryPrereq>
<FreeStartEra>ERA_RENAISSANCE</FreeStartEra>
<MaxStartEra></MaxStartEra>
<ObsoleteTech></ObsoleteTech>
<EnhancedYieldTech></EnhancedYieldTech>
<TechEnhancedTourism>0</TechEnhancedTourism>
<FreeBuilding></FreeBuilding>
<FreeBuildingThisCity></FreeBuildingThisCity>
<FreePromotion></FreePromotion>
<TrainedFreePromotion></TrainedFreePromotion>
<FreePromotionRemoved></FreePromotionRemoved>
<ReplacementBuildingClass></ReplacementBuildingClass>
<PrereqTech>TECH_POTTERY</PrereqTech>
<PolicyBranchType></PolicyBranchType>
<SpecialistType></SpecialistType>
<SpecialistCount>0</SpecialistCount>
<GreatWorkSlotType></GreatWorkSlotType>
<FreeGreatWork></FreeGreatWork>
<GreatWorkCount>0</GreatWorkCount>
<SpecialistExtraCulture>0</SpecialistExtraCulture>
<GreatPeopleRateChange>0</GreatPeopleRateChange>
<ExtraLeagueVotes>0</ExtraLeagueVotes>
<CityWall>0</CityWall>
<DisplayPosition>0</DisplayPosition>
<PortraitIndex>0</PortraitIndex>
<WonderSplashImage></WonderSplashImage>
<WonderSplashAnchor>R,T</WonderSplashAnchor>
<WonderSplashAudio></WonderSplashAudio>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<ArtInfoCulturalVariation>0</ArtInfoCulturalVariation>
<ArtInfoEraVariation>0</ArtInfoEraVariation>
<ArtInfoRandomVariation>0</ArtInfoRandomVariation>
</Row>
</Buildings>
<!-- Building_AreaYieldModifiers -->
<!-- Building_BuildingClassHappiness -->
<!-- Building_BuildingClassYieldChanges -->
<Building_ClassesNeededInCity>
<Row>
<BuildingType>BUILDING_KUVALAUTA</BuildingType>
<BuildingClassType>BUILDINGCLASS_AMPHITHEATER</BuildingClassType>
</Row>
</Building_ClassesNeededInCity>
<!-- Building_FreeUnits -->
<!-- Building_DomainFreeExperiences -->
<!-- Building_DomainFreeExperiencePerGreatWork -->
<!-- Building_DomainProductionModifiers -->
<!-- Building_FreeSpecialistCounts -->
<Building_Flavors>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>22</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_EXPANSION</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_I_LAND_TRADE_ROUTE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<FlavorType>FLAVOR_I_SEA_TRADE_ROUTE</FlavorType>
<Flavor>6</Flavor>
</Row>
</Building_Flavors>
<!-- Building_GlobalYieldModifiers -->
<!-- Building_HurryModifiers -->
<!-- Building_LocalResourceAnds -->
<!-- Building_LocalResourceOrs -->
<!-- Building_LockedBuildingClasses -->
<!-- Building_PrereqBuildingClasses -->
<!-- Building_ResourceQuantity -->
<!-- Building_ResourceQuantityRequirements -->
<!-- Building_ResourceYieldModifiers -->
<!-- Building_ResourceCultureChanges -->
<!-- Building_ResourceFaithChanges -->
<!-- Building_RiverPlotYieldChanges -->
<!-- Building_SeaPlotYieldChanges -->
<!-- Building_LakePlotYieldChanges -->
<!-- Building_SeaResourceYieldChanges -->
<!-- Building_ResourceYieldChanges -->
<!-- Building_FeatureYieldChanges -->
<!-- Building_TerrainYieldChanges -->
<!-- Building_SpecialistYieldChanges -->
<!-- Building_UnitCombatFreeExperiences -->
<!-- Building_UnitCombatProductionModifiers -->
<!-- Building_TechAndPrereqs -->
<Building_YieldChanges>
<Row>
<BuildingType>BUILDING_KUVALAUTA</BuildingType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>2</Yield>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<ResourceType>RESOURCE_BANANA</ResourceType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>1</Yield>
</Row>
<Row>
<BuildingType>BUILDING_GRANARY</BuildingType>
<ResourceType>RESOURCE_DEER</ResourceType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>1</Yield>
</Row>
</Building_YieldChanges>
<!-- Building_YieldChangesPerPop -->
<!-- Building_YieldChangesPerReligion -->
<!-- Building_TechEnhancedYieldChanges -->
<!-- Building_YieldModifiers -->
<!-- Building_ThemingBonuses -->
<Language_en_US>
<Row Tag="TXT_KEY_BUILDING_KUVALAUTA">
<Text>Kuvalauta</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_BUILDINGS_KUVALAUTA_TEXT">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_KUVALAUTA_STRATEGY">
<Text>Kuvalauta is a Ancient-era building unique to the Finns, replacing the Opera House. It increases the city's [ICON_CULTURE] Culture and [ICON_HAPPINESS_1] Happiness.</Text>
</Row>
</Language_en_US>
database.log
Spoiler :
Code:
[20488.157] columns StrategicViewType, TileType are not unique
[20488.157] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[20490.154] no such table: ContentPackage.LocalizedText
[20490.154] no such table: ContentPackage.LocalizedText
[20490.154] no such table: ContentPackage.LocalizedText
[20491.043] no such table: ContentPackage.LocalizedText
[20493.570] columns StrategicViewType, TileType are not unique
[20493.570] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[20494.397] no such table: ContentPackage.LocalizedText
[20494.397] no such table: ContentPackage.LocalizedText
[20494.397] no such table: ContentPackage.LocalizedText
[20498.765] Validating Foreign Key Constraints...
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20498.765] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.042] Failed Validation.
[20501.417]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6224432 75874880
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5809440 62946576
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6
------------------------------
[20501.448] Validating Foreign Key Constraints...
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20501.448] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[20503.710] Failed Validation.
[20504.085]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6225608 75874880
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5810616 62946576
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6