luther blissett
Chieftain
- Joined
- Jan 29, 2005
- Messages
- 5
After playing C3C for about a week, I've come to the following conclusion:
Unit values (ie, the attack/defend value of each unit in Civ 3) don't actually mean anything in Civ 3 Conquests. Maybe it's a bug in 1.22, I just don't know. For example:
The attack/defend value of a tank is 16/8. This means that if one tank attacks another tank of equal health on equal terrain, it has twice the chances of winning than the defending tank.
Try actually doing it. You'll find that the chances are just about even. Therefore, it doesn't seem like the attack/defend values of units in C3C mean anything at all, and that there is no real difference between offensive units (tanks) and defensive units (infantry, etc).
Has anyone else noticed this?
Blissett
Unit values (ie, the attack/defend value of each unit in Civ 3) don't actually mean anything in Civ 3 Conquests. Maybe it's a bug in 1.22, I just don't know. For example:
The attack/defend value of a tank is 16/8. This means that if one tank attacks another tank of equal health on equal terrain, it has twice the chances of winning than the defending tank.
Try actually doing it. You'll find that the chances are just about even. Therefore, it doesn't seem like the attack/defend values of units in C3C mean anything at all, and that there is no real difference between offensive units (tanks) and defensive units (infantry, etc).
Has anyone else noticed this?
Blissett