A atomicshockwave Chieftain Joined Jan 22, 2006 Messages 93 Feb 20, 2006 #1 Is there any way to make a unit build units?
The Last Conformist Irresistibly Attractive Joined Aug 25, 2001 Messages 27,779 Location Not on your side Feb 20, 2006 #2 Well, there's enslavement, but that's it.
aaglo Furioso! Joined Jan 27, 2003 Messages 8,191 Location Planet Baal Feb 20, 2006 #3 You can also disband units for shields, but that would be a bit silly.
A atomicshockwave Chieftain Joined Jan 22, 2006 Messages 93 Feb 20, 2006 #4 well maybe you may have some ideas, what I want is to have walls, I was going to make a wall unit. but any ideas will be welcome. I want somthing that can be built. and would be destroyed, not captured like a fort when atached.
well maybe you may have some ideas, what I want is to have walls, I was going to make a wall unit. but any ideas will be welcome. I want somthing that can be built. and would be destroyed, not captured like a fort when atached.
Stormrage Ever Present Taskmaster Joined Oct 21, 2005 Messages 10,573 Location behind the scenes Feb 20, 2006 #5 Well there are a couple of Wall units, I belive they have 0 movement, and are placed on the map via paradropp..
Well there are a couple of Wall units, I belive they have 0 movement, and are placed on the map via paradropp..
WildWeazel Carthago Creanda Est Joined Jul 14, 2003 Messages 7,364 Location /mnt/games/Civ3/Conquests/Scenarios Feb 20, 2006 #6 Do you want the walls to be built during the scenario, or can they be preplaced?
A atomicshockwave Chieftain Joined Jan 22, 2006 Messages 93 Feb 21, 2006 #7 I want them to be built during game play, the unit wall thing is ok, I think i might just use that.
WildWeazel Carthago Creanda Est Joined Jul 14, 2003 Messages 7,364 Location /mnt/games/Civ3/Conquests/Scenarios Feb 21, 2006 #8 If you're using a custom map you could replace forest with walls. The AI wouldn't handle it any better than paradropped units though.
If you're using a custom map you could replace forest with walls. The AI wouldn't handle it any better than paradropped units though.