Originally posted by ShredZ
I hear a lot of talk about how the naval aspects in this game are so wrong, apparently I need to take a step back to see, but so far everything seems fine to me... =\
Wut exactly does everyone think the naval battles need to be improved ???
OK, to make ONE out of many possible point: What were Submarines used for? Submarines are the poor mans Navy! They starved Japan into submission, and they nearly did it to one of the leading sea powers of it's time, England - twice!!!!!
Submarines (idealy) make it impossible to move troops and supplies overseas without unacceptable losses or costs.
In Civ3, submarines will invariably attack the strongest defender. WTH???????
A submarine attack on a stack *should* be like this: you move the sub to attack. A pop-up appears:
Do you want to attack:
- the escort (=strongest defender)
- the transports (=weakest defender)
Now there should be 60% chance (90% for nukes) of actually achieveing this: picking the ship you want to hit out of the 'convoy'.
On the other hand, the escorts should get a chance to 'pursue' you afterwards - maybe a 50% chance of finding you and then a combat pitting their bombard value against the subs defence????
See what I mean? Subs are ridiculous in Civ3, and are so far from a 'realistic' use that it makes me sick!