Rmi
Warlord
- Joined
- Jul 18, 2017
- Messages
- 271
I've been working on all the unique units and thus have also been looking at all the promotions.
I want to split double movement promotions away from the basic terrain promotions. For woods and hills this is already done but for other terrains not.
We also have a basic promo for a few types of terrains at 200000BC but not all.
Can we streamline the terrain promotions a bit?
For example these. You will need each one to get the next and to get any typeII you'll need combat1. This way you will have to invest to get double movement. but it isn't as easy to become invincible on a hill
Hills:
Offroad Tactics - This unit gets terrain defensive bonuses (needs combat 2)
I want to split double movement promotions away from the basic terrain promotions. For woods and hills this is already done but for other terrains not.
We also have a basic promo for a few types of terrains at 200000BC but not all.
Can we streamline the terrain promotions a bit?
For example these. You will need each one to get the next and to get any typeII you'll need combat1. This way you will have to invest to get double movement. but it isn't as easy to become invincible on a hill
Hills:
- Cliffwalker - +10% both offense and defense on hills & mountains
- Guerilla I - + Another +15%
- Guerilla II + Another +25%
- Hillsman - Double movement on hills
- Greenwarden - +10% in forests and jungles
- Woodland I - Another +15%
- Woodland II - Another +25%
- Forestry - Double Movement in Forests and Jungles
- Swampthing - +10% on marsh and swamp & no river cross penalty
- Wetland I - Another +15%
- Wetland II - Another +25%
- Webbed feet - Double movement on marsh and swamp
- Dust Devil - +10% in desert, dunes and salt flats
- Desert I - Another +15%
- Desert II - Another +25%
- Hot feet - Double movement in deserts, dunes and salt flats
- Bushman - +10% in Barren, Rocky and scrubland
- Barrens I - Another +15%
- Barrens II - Another +25%
- Hermit - Double movement in Barren, rocky and scrubland
- Scarecrow - +10% on grassland, plains and savanna
- Fieldsman I - Another +15%
- Fieldsman II - Another +25%
- Wind in the Back - Double movement in grassland, plains and savanna
- Winterborn - +10% in taiga, tundra, ice and permafrost
- Cold I - Another +15%
- Cold II - Another +25%
- Skis and skates - Double movement in taiga, tundra, ice and permafrost
Offroad Tactics - This unit gets terrain defensive bonuses (needs combat 2)