Unit Request: Native American Archer

OK, here's my first try at the model in working size and game size. Comments and suggestions requested. Edit: Added version with full headdress as well

pdescobar_temp_IndianArcherModel2.jpg
pdescobar_temp_IndianArcherModel3.jpg
 
That looks good. I would suggest up-ing the x scale or something to thicken the bow. It looks like it might disappear. Good luck. It's looking good so far.
 
Thanks, utah. Yeah, the bow is a little thin. I don't have a real good feel yet for what details will get lost at the game-size of a unit. :)
 
Are you going to make 2 versions, one with the headress, one without. I think you should definitely do both, since that would allow people to have eastern and plains indians represented
 
If people want both versions, I can do both. Right now he's actually wearing both the feathers and the headdress and I just hid the one I wasn't using for the renders ;) Would there be any other simple differences between the 2 types of Indians?
 
Looks great - I'm beginning to feel guilty for benefitting from everybody's hard work but never posting anything...
 
Originally posted by Kal-el
very cool indeed. can you possibly make the pants into chaps, i.e. they are really just leggings with out a crotch. that would be more accurate, but is not necessary.

If there's a transparency map template for the pants I could probably do it, but I think at game size that wouldn't really show any difference so I'm not planning to :)

Originally posted by aaglo
Pdescobar, the first one (with only few feathers in the head) looks better and more 'real'. That full headress would be crippling in combat.

Yeah, the feathers are probably more realistic, but the mounted warrior fares ok with a headdress ;) I (hopefully) have it set up so that once I create the animations, I can render with one of them and then after a few mouse clicks re-render with the other so that people can choose which they want to use.

Originally posted by mtrn
Looks good. Agree about the bow, and think that the feathers should maybe be bigger too?

I've upped the x and z of the bow to try and thicken it and will be watching to see if it's visible enough as I make it. I'll probably make the feathers bigger too. I did once, but that was before I previewed the small size. I have to keep reminding myself that how it looks in the big picture isn't important, it's how it looks at the little tiny game size that matters ;)
 
Originally posted by pdescobar

If there's a transparency map template for the pants I could probably do it, but I think at game size that wouldn't really show any difference so I'm not planning to :)

For reference take a look at the Civ3 Scout, I think its noticeable, but that may just be me. Also if you could put some sort of garter below the knees. These are of course just suggestions and I will love it either way!

This thread has a bunch of useful images I have found.
Unit Request: Native American Warriors

Regarding the animations, please don't have him standing strait up in the default. I think it would look much cooler if he was always sort of crouched, stealthy, always the hunter ready to attack. What do you think?
 
I was going to attempt to have him run in a sort of crouch, so I'll look at doing that for default too, assuming I can get it to work :D

I'll look to see if there's a map template available for the pants and, if so, will try to turn the pants into chaps with garters. Should the garter be civ-colored or am I going overboard with the civ colors?
 
keep the pants, the Iroquois lived in Upstate New York and the Sioux lived in the Dakotas. They could only go around without pants for 3-4 months out of the year. The rest of the time it was too cold. I grew up in Wisconsin and we get a lot of the same weather as those two regions.
 
Here's a new preview of a crouch position in S, SE and E directions. Also, this is what he looks like without pants and with the headdress. I'm having color issues on the headdress as it's rendering very dark. Assuming I can fix it, I could probably make all 3 versions so people can pick and choose to fit their needs if there's call for all 3. The bow and feathers have been thickened although you can only really see the bow in the East view because it blends in with his skin on the others. Comments?

pdescobar_temp_IndianArcherStyles.gif


p.s. turning the pants into chaps or adding garters is looking to be more trouble than it's worth, I'm afraid.
 
he needs to shift his weight forward a bit. the only way to maintain that position he is in right now is to brace his back against a support.

so I suggest straighten his knees a tad and shift his upper body forward to keep his weight over his feet.

looks good otehr than that. :)
 
Yeah, you're right. I'm not nearly skilled enough to make a believeable crouch from scratch so I tried a modified "lifting" stance; I guess the loss of the counterbalance of what he was holding sets him off kilter. I'll work on it :)
 
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