) and looking for trouble. Looks like the feathers may still be disappearing in some directions so I might have to crank them up some more. At least the bow is solid now.
Maybe I can get creative with file copying since the second half of each animation is essentially just a reverse of the first half. Hmmm...

I guess I will just work on the DyP title Screen.
I managed to screw up the default animation, not once, but twice. Firstly, my little renamer/copier script seemed to miss a file so I fudged it and as a result he pauses in one direction longer than in the other direction. Secondly, my feather resize apparently only took on the first frame, so the feathers grow and shrink as he turns
Also, should he fire from a modified crouch with one knee down or stand up to attack?
Originally posted by pdescobar
I don't know whether to laugh or cryI managed to screw up the default animation, not once, but twice. Firstly, my little renamer/copier script seemed to miss a file so I fudged it and as a result he pauses in one direction longer than in the other direction. Secondly, my feather resize apparently only took on the first frame, so the feathers grow and shrink as he turns
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Anyhow, here's the preview. What do you think of the larger feathers seen at the start and end of each direction's animation? Do they make him look too much like a bunny?Also, should he fire from a modified crouch with one knee down or stand up to attack?
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They are changing size up and down, so it is hard to have an opinion.
Maybe something between the largest and smallest size.
