hi all,
i want to create a mod for cIV. a lot of things i want to realize are possible by editing the xml files. but for one thing i didnt find a solution.
i want that units lose lifepoints (percentage or a fixed value) every turn depending on which terrain they are. this should avoid that an early warrior can discover a whole continent early in the game. buildings like forts should prevent the units from losing lifepoints.
i checked the xml references in the wikis and didnt find suitable tags. maybe i missed something ? i didn't deal with python yet. is it possible to realize this with a script ?
i would be very thankful for some ideas of more experienced modders ...
zarg
i want to create a mod for cIV. a lot of things i want to realize are possible by editing the xml files. but for one thing i didnt find a solution.
i want that units lose lifepoints (percentage or a fixed value) every turn depending on which terrain they are. this should avoid that an early warrior can discover a whole continent early in the game. buildings like forts should prevent the units from losing lifepoints.
i checked the xml references in the wikis and didnt find suitable tags. maybe i missed something ? i didn't deal with python yet. is it possible to realize this with a script ?
i would be very thankful for some ideas of more experienced modders ...
zarg