Dancing Hoskuld
Deity
Hi,
I have been following this thread Abandon City raise building Mod then merged the latest with RoM 2.5 and what do you know it works.
Here it is. Use Ctrl-A when in the city screen to get a pop up which asks what it is you want to get rid of.
- I compressed and uploaded my backup not the actual code - sorry
30th January - updated to RoM 2.52. Which means it no longer works with 2.51. I am sure I have tested it in full but it has been over 36C (98.5F) the last three days here and neither my computer or I are handling it well
1st Feb - fixed bug that gave wolves rather than settlers when you abandoned a large city. You should get 1 settler per 5 population plus 1 worker per 2 population for any left over population. Eg raising a city of 23 should give you 4 settlers and 1 worker.
15th Feb - now respawns holy cities if the holy city is only for one religion. Just like the original respawn function.
I have been following this thread Abandon City raise building Mod then merged the latest with RoM 2.5 and what do you know it works.
Here it is. Use Ctrl-A when in the city screen to get a pop up which asks what it is you want to get rid of.

30th January - updated to RoM 2.52. Which means it no longer works with 2.51. I am sure I have tested it in full but it has been over 36C (98.5F) the last three days here and neither my computer or I are handling it well

1st Feb - fixed bug that gave wolves rather than settlers when you abandoned a large city. You should get 1 settler per 5 population plus 1 worker per 2 population for any left over population. Eg raising a city of 23 should give you 4 settlers and 1 worker.
15th Feb - now respawns holy cities if the holy city is only for one religion. Just like the original respawn function.