Unofficial BTS 3.13 patch

Ok, so what I'm hearing is that this patch should be used as more of a mod for the base BtS, and not as a patch, since I do play a lot of games with other mods that probably wouldn't play well if I changed the core files.

Thanks!
I would disagree with that. Any mod that is going to conflict with Bhruic's will have its own DLL, and thus the game won't ever load Bhruics when you load the mod. Mods which have their own DLL have their own responsibility to implement bugfixes, so they're outside of this question.

If you choose to load Bhruics as a mod then you won't get all the bugfixes when you run another mod which doesn't have its own DLL.

Wodan
 
I would disagree with that. Any mod that is going to conflict with Bhruic's will have its own DLL, and thus the game won't ever load Bhruics when you load the mod. Mods which have their own DLL have their own responsibility to implement bugfixes, so they're outside of this question.

If you choose to load Bhruics as a mod then you won't get all the bugfixes when you run another mod which doesn't have its own DLL.

Wodan

Hmm, ok, I see what you are saying. But I have heard that people have problems running, for example, the HOF mod when they have this patch installed instead of as a mod. Any ideas?

Thanks for the suggestions!
 
I use it as a mod. If I want to use another mod, I simply copy the DLL into that mod too.

I think if you install it in the base files, it messes up multiplayer games because you're not using the same core.
 
Hmm, ok, I see what you are saying. But I have heard that people have problems running, for example, the HOF mod when they have this patch installed instead of as a mod. Any ideas?

Thanks for the suggestions!

The HOF mod requires you don't use Bhruic's DLL. So I would advise installing this as a mod if you plan to play HoF or XotM games.
 
HOF or any ranked games are different than the question of avoiding bugs and having the most enjoyable gameplay. That's not to say you won't have fun with them, just that they prioritize differently... having the same game rules is more important to them.

Wodan
 
I use it as a mod. If I want to use another mod, I simply copy the DLL into that mod too.

I think if you install it in the base files, it messes up multiplayer games because you're not using the same core.

I play MP games w/it installed as a base file. Works fine. The key is that both computers must have Civ4/BtS/3.13/Bhuric's installed in the same order. Any variance (like patch to 3.02 then 3.13) can cause out of sync errors.
 
The problem is that most people don't have Bhruic's patch. So if you want to play multiplayer, you can't have it installed as a base file if the other guy doesn't have it.

If the other guy does have it, can you play a MP game with one person having it as base, and another as a mod?
 
The problem is that most people don't have Bhruic's patch.
Those people would be wrong. ;)

So if you want to play multiplayer, you can't have it installed as a base file if the other guy doesn't have it.
Or, you tell the other guy to go get it, and then come back. :D

Wodan
 
I would disagree with that. Any mod that is going to conflict with Bhruic's will have its own DLL, and thus the game won't ever load Bhruics when you load the mod. Mods which have their own DLL have their own responsibility to implement bugfixes, so they're outside of this question.

If you choose to load Bhruics as a mod then you won't get all the bugfixes when you run another mod which doesn't have its own DLL.

Wodan

Assume I'm going to use the patch as a MOD, because I do want to play in the HOF stuff. So if I see that a mod that I want to run already has a DLL then I don't worry and assume that it is the modmaker's responsibility to implement fixes. If the MOD doesn't have the DLL then I can simply copy the file over to the MOD, and then when I load the mod the patch will load right along with it?

Sorry for all the questions, I just want to make this as easy to use in as many situations as possible, while still not locking me out of the HOF stuff.

Thanks everyone!
 
Assume I'm going to use the patch as a MOD, because I do want to play in the HOF stuff. So if I see that a mod that I want to run already has a DLL then I don't worry and assume that it is the modmaker's responsibility to implement fixes. If the MOD doesn't have the DLL then I can simply copy the file over to the MOD, and then when I load the mod the patch will load right along with it?

Yes, if the mod does not contain a dll in its Assets directory, you can place any dll there (e.g. Bhruics patch or Lt. Bob's version of it which also includes 34 civs) and that dll will get used when playing the mod.

Of course if the dll were to rely on some changes in xml it won't work, but that is not the case for Bhruics dll.

If the mod contains a dll, do not replace that dll.
 
Ok, thanks for your help! I think what I'll do is install the patch as a mod. I'll create a shortcut taht will by default load the patch(mod). Anytime I want to play HOF I can just use a MOD Chooser to select that mod.

Thanks for the help everyone!
 
The problem is that most people don't have Bhruic's patch. So if you want to play multiplayer, you can't have it installed as a base file if the other guy doesn't have it.

If the other guy does have it, can you play a MP game with one person having it as base, and another as a mod?
But as I said before, last time I played, 1 out of 7 DIDN'T have it. The other 6, including myself, DID have it. Therefore, your statement is false. :nya:
 
Didn't that guy get a message at the beginning of play that his game files were different? It did when I tried it.
 
Yes, but he ignored it, then he had to leave because of OOS. The rest of us kept on playing.
Then I left because I remembered why multiplayer sux.

:lol: The most true statement you've ever made ;)
 
I'm finally going to get off my bum and start making my sci-fi mod (I was hoping SE5 would add some modding functions, but then I realized I'd still have to deal with it's clunky interface and horrible AI scripting, at least, if I wanted to make single player possible). Question is, should I use this patch as a base? Is Firaxis planning on releasing a new patch soon (which might make it a nightmare to merge my mod's changes into the official version), or should I just stick with modding from a base vanilla BtS?
 
If I could make JUST ONE wish, it would be an AI that only attacks neighbors.

The AI sending attack fleets across the entire (huge sized) map to attack me when it took them 20 turns to sail there is just idiotic.
 
Your problem, Duuk, is that you have no patience, and think the AI shouldn't.

The AI has no problem with a state of war with little or no activity (ala a phony war). In ancient times, such affairs happened often. Just consider it a political state of affairs.

I am personally just getting to accept the concept of being at war (that I started, even), and not making immediate military moves.
 
Your problem, Duuk, is that you have no patience, and think the AI shouldn't.

The AI has no problem with a state of war with little or no activity (ala a phony war). In ancient times, such affairs happened often. Just consider it a political state of affairs.

I am personally just getting to accept the concept of being at war (that I started, even), and not making immediate military moves.

No, my problem is that the AI throws units away that could have been better used conquering their neighbor to make themselves stronger instead of sending them uselessly against a country on the other side of the world.
 
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