ChineseWarlord
Prince
So, if you have played Rhye's and Fall of Civilization, you know UHVs are. If not, then they are basically conditions you have to fill in order to win a "historical Victory", If you're the Babylonians, your goals are to research certain technologies and have the highest city pop. and culture by 700 BC. What's great about these goals is that they force the player to make decisions that would the people in those eras would realistically do. Create Confucianism in Egypt? No thanks, I have to research Music so I can culture bomb a great artist and get the 5000 Culture needed to win. Conquer Europe as England? Sorry, too busy conquering the rest of the world instead.
I think C2C could use some of this historicity. Now I'm not suggesting combining Rhye's and Fall with C2C; That would be too much. Instead, I am proposing that we create unmodded-in historical challenges that we can use to add a bit of immersion to C2C. The most obvious historical challenge category is probably create the culture that corresponds to your civ and "found Confucianism and Daoism" as China.
What do you guys think?
THESE CHALLENGES ARE NOT MODDED IN, THEY ARE JUST FOR FUN.
I think C2C could use some of this historicity. Now I'm not suggesting combining Rhye's and Fall with C2C; That would be too much. Instead, I am proposing that we create unmodded-in historical challenges that we can use to add a bit of immersion to C2C. The most obvious historical challenge category is probably create the culture that corresponds to your civ and "found Confucianism and Daoism" as China.
What do you guys think?
THESE CHALLENGES ARE NOT MODDED IN, THEY ARE JUST FOR FUN.