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Unusual tips!

Discussion in 'Civ5 - Strategy & Tips' started by S.O.T MAHak, Oct 30, 2013.

  1. Vitruvius

    Vitruvius King

    Joined:
    Oct 27, 2013
    Messages:
    862
    You can annex the city with the guild and sell it

    Sent from my Galaxy Nexus using Tapatalk
     
  2. Kingjester1

    Kingjester1 Chieftain

    Joined:
    Apr 7, 2006
    Messages:
    78
    One thing I see a lot in let's plays that bothers me: when you pop a ruin and get culture points, if your total points is over the next policy threshold, you don't have to wait until the next turn to select a policy. You can simply select a new one from the policies menu. This may seem trivial, but in the early game every turn counts. Unfortunately, this trick doesn't work with pantheons, as that menu is only accessible from the found a pantheon notification.
     
  3. RaidandTrade

    RaidandTrade Prince

    Joined:
    Oct 26, 2013
    Messages:
    307
    One that's potentially obvious is that the number of horses pictured on a tile equates to the number you get unlike other strategic where you can only see via the tooltip.
     
  4. Vitruvius

    Vitruvius King

    Joined:
    Oct 27, 2013
    Messages:
    862
    If you want to kill off someones last city because its in the way but dont want to be hated by everyone. Make peace first, build a city somewhere far, preferably on ice, or next to another civ.. let it grow to about 3 pop. Give it to that guy you want to kill. If he tries to burn it it will still take 3 turns. Now take that original last city ASAP! Now watch someelse be the bad guy to finish him off.

    Sent from my Galaxy Nexus using Tapatalk
     
  5. JeSuisNapoleon

    JeSuisNapoleon Prince

    Joined:
    Aug 12, 2013
    Messages:
    348
    GnK :

    You ca pillage roads in unclaimed territory without incurring any penalty. Not sure if this is still possible in BnW. I encountered this where one of my scouts got caught in a neutral bubble of territory, and could not get out. there were roads in there connecting 3 Spanish cities to the capitol, so I kept pillaging them. The Spanish AI would send workers, and I would pillage again.

    no apparent negative diplo hit, no DoW. I effectively broke 3 city trade routes for a long time, depriving the Spanish of a lot of gold.

    In order to escape the culture bubble, I would need open borders. But I didn't care. I stayed in there for over 100 turns breaking the trade link over and over.

    I am sure this must have been fixed in BnW?
     
  6. Anelit

    Anelit Chieftain

    Joined:
    Nov 25, 2013
    Messages:
    9
    Location:
    Serbia
    If u are playing with Germany and u destroyed barbarian camp where axeman was, and they joined u, should u discover ruins , send axeman and if u get the upgrade unit one, axeman will upgrade straight into knight. :)
     
  7. DarkAmen

    DarkAmen Chieftain

    Joined:
    Sep 23, 2007
    Messages:
    32
    Don't time Aqueducts to complete the same turn as a pop growth, you have to finish the aqueduct 1 turn before the pop growth
     
  8. Cromagnus

    Cromagnus Deity

    Joined:
    Sep 11, 2012
    Messages:
    2,272
    Yeah, and if worst comes to worst and you don't realize this until it's one turn away, (like I often don't) select "Avoid Growth" for one turn.
     
  9. chazzycat

    chazzycat Deity

    Joined:
    Oct 13, 2010
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    2,892
  10. Cromagnus

    Cromagnus Deity

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    Well I'll be damned. Thanks for that chazzycat!
     
  11. chazzycat

    chazzycat Deity

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    Oct 13, 2010
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    2,892
    np...was definitely one of those :hammer2: moments for me too when I realized I had been doing it wrong...
     
  12. Shaleghi

    Shaleghi Chieftain

    Joined:
    Sep 28, 2010
    Messages:
    49
    Gender:
    Male
    Location:
    Yangon
    Yes i just saw that last night !
     
  13. Optional

    Optional Deity

    Joined:
    May 22, 2007
    Messages:
    2,935
    Location:
    It Dockumer Lokaeltsje
    * If you're using WHoward's map pins mod (I think it's here: http://www.picknmixmods.com/mods/96b31a10-8777-442f-9e6b-0f8fa969b86f/mod.html) then put pins on the map if you find ruins and barb camps. Those places are likely to become archaeological sites later on.
    They're good to have within city radius, less good to settle a town on, and you certainly want to avoid those tiles for great person tile improvements - it's frustrating to see a dig site appear on the exact spot where you put an academy or holy site...
    If you haven't got WHoward's mod installed, get it for this reason alone!

    * If you come across Mt Fuji then you know you're on an island, because Fuji cannot get placed on the biggest landmass (on ocean maps; on all-land maps the restriction isn't there).
    Close sir. The exact maths are explained in this thread: http://forums.civfanatics.com/showthread.php?t=499930.
     
  14. kb27787

    kb27787 Deity

    Joined:
    Aug 16, 2013
    Messages:
    2,072
    Tried it again last night! I think I have it perfected :D

    Double pantheon trick: if you have a nice pantheon (Poland is esp good with this since they open tradition/piety hybrid pretty well) you can double its effect with religious tolerance (open tradition and you may choose to take the free monument or not, up to you, but I would rush to piety to get my pantheon going... then once you get a religion it is a very easy 2 policies you can afford in piety, and then you can get the +2 food and +happiness from tradition as usual by medieval or so)

    Your pantheon counts as a "majority religion" for religious tolerance and so cities that are still majorly pagans (follow your pantheon) will double its pantheon effect once your religions starts spreading there. The best way a lot of times is to make one of your satellites (preferably the one that does not really receive a lot of bonuses from the pantheon) the holy city instead of your capitol, then your capitol (and other cities which were founded BEFORE your religion so they will start off being pagans... sometimes you can delay founding your religion for this) gets double bonuses, which can be game breaking: +2 faith from desert, +2food from whatever, +8 faith from natural wonder, etc. This is especially hilarious with +4 faith tiles (quarries or gems/pearls) and holy warriors.
    If anything else, the worst case is double god-king which is pretty good early game.

    The bonus wears off once pantheon is no longer the majority religion so be careful!

    Spoiler :


    Here you see Poland with double Sun God (flood plains wheat with +8 food), I founded my religion away from my capitol, and used a caravan to get one follower. Getting 32 food and 5 hammers from 5 tiles worked is amazingly effective :lol: Beelining theology (shortest way to medieval) is a good bet for finishing piety on time for 5th religion AND by doing so getting a reformation belief to boot! Here I opened tradition as well.
     
  15. Doctor Doom

    Doctor Doom Warlord

    Joined:
    Nov 4, 2013
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    187
    If you really want to be a jerk in a multiplayer game... This works really well as Sweden. Make as many friends as possible and save a great engineer use him to hurry production on the leaning tower then use pick a GE as your free great person then use him to hurry production on another wonder! Unfortunately this ups the price of GS but its useful to grab those nice wonders late game or even use it to grab the Manhattan project and be the first with nukes! :D
     
  16. Amarr Emperor

    Amarr Emperor Chieftain

    Joined:
    Oct 28, 2013
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    64
    Many people know this already. You can see what wonders others are building.

    You just can't be in strategic view to see it. IMO huge oversight, because strategic view is supposed to be "strategic" and now you have less info than normal view
     
  17. Colin

    Colin Warlord

    Joined:
    Oct 14, 2001
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    256
    Could you elaborate on this please? I thought the only way to see what other players were building was to have a spy in their city.

    My own tip: Heathen Conversion is an amazing belief but remember that all those archers and spearmen you convert will not have the embarkation promotion, so will be stuck on whichever continent you converted them on!
     
  18. spherejoint

    spherejoint Chieftain

    Joined:
    Apr 17, 2013
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    27
    @Colin

    Just as when your own city is building a wonder, if you have uncovered an AI city from the fog, you'll be able to see this wonder under construction on the map (even without a spy or unit nearby). Next time you start a game, go around to all the AI capitols in the ancient era and you should see the distinctive orange roof of the Great Library under construction. This "trick" works best in early eras when there's little pop or infrastructure to obscure the graphics, or when they're building something obvious that warps nearby terrain like Macchu Picchu.
     
  19. Vitruvius

    Vitruvius King

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    Oct 27, 2013
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    It would be nice if theres a visual guide of what looks like what on the terrain.

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  20. Memoryjar

    Memoryjar Emperor

    Joined:
    Oct 30, 2013
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    1,244
    Location:
    Lille, France
    Don't settle on wheat, you'll lost it.
    I excepted it works like luxs or cattle. It doesn't. My tile became a poor plain.
     

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