When loading up RoM the game takes about 1-2 minutes to bring up the splash screen for civ 4 and the progress bar for the initialization. It stalls a bit, about 30 seconds or so, on Init XML (Uncached). Then everything loads up just fine. I pick a map to play and hit "Go." It starts to load up, about 15% and stalls. Depending on map size this may be 2-3 minutes for standard or 10-15 minutes for gigantic. After a bit more of a wait it proceeds to about 80% and stalls briefly again, then finishes loading. After that the game/mod seems to run just fine. It doesn't take nearly as long to load a save game, though it's still a while. Assuming that's because of the gigantic map size. However loading a save game still requires the long initialization times.
What I'm wondering is if this is normal or if there's something I can do to fix it. I had cleaned out my custom assets before installing RoM and even did a clean install and still getting the same problem.
I'm running 3.19 of BTS and RoM Mega 2.81 with the extra civ pack.
Windows Vista 64 Ultimate
Althlon X2 4200 @ 2.42
8800GTX 768MB
Two RAID0 Arrays w/ >60GB on my pagefile drive
3GB memory
What I'm wondering is if this is normal or if there's something I can do to fix it. I had cleaned out my custom assets before installing RoM and even did a clean install and still getting the same problem.
I'm running 3.19 of BTS and RoM Mega 2.81 with the extra civ pack.
Windows Vista 64 Ultimate
Althlon X2 4200 @ 2.42
8800GTX 768MB
Two RAID0 Arrays w/ >60GB on my pagefile drive
3GB memory