Needed a break from working on Faith and Tenets, so I've done some work on the Domestic Advisor to address some reported bugs and add some requested features. Changes:
To install, unzip and replace the existing file at /History Rewritten/Assets/Python/Screens/CvDomesticAdvisor.py. Installing this will not break games in progress. Please try it out and let me know if you find any issues or have any suggestions for tweaks or additions. Things I might try to add in the future if possible:
• New Military page to show the free experience each city grants to different unit types
• Overview page now shows the number of turns till cities increase culture level
• Best GPP progress for each city is highlighted
• Fixed a problem where certain cities would be listed twice and other cities omitted
• City selection should be retained correctly when switching pages and sorting
• Now refreshes individual rows when changes made, instead of the entire table all the time
• Numerous other performance, sorting, and behaviour fixes
• Overview page now shows the number of turns till cities increase culture level
• Best GPP progress for each city is highlighted
• Fixed a problem where certain cities would be listed twice and other cities omitted
• City selection should be retained correctly when switching pages and sorting
• Now refreshes individual rows when changes made, instead of the entire table all the time
• Numerous other performance, sorting, and behaviour fixes
To install, unzip and replace the existing file at /History Rewritten/Assets/Python/Screens/CvDomesticAdvisor.py. Installing this will not break games in progress. Please try it out and let me know if you find any issues or have any suggestions for tweaks or additions. Things I might try to add in the future if possible:
• Number of unimproved tiles in city radius
• Best defender type
• Free promotions granted by each city
• Best defender type
• Free promotions granted by each city