<Policy_BuildingClassYieldChanges>
<Row>
<PolicyType>POLICY_ARISTOCRACY</PolicyType>
<BuildingClassType>BUILDINGCLASS_GRANARY</BuildingClassType>
<YieldType>YIELD_FOOD</YieldType>
<YieldChange>1</YieldChange>
</Row>
</Policy_BuildingClassYieldChanges>
This will cause the Granary to give one extra food. It works. How do I update the text that pops up when I hoover the mouse over the Granary in the city screen to reflect the added food?
<Row>
<PolicyType>POLICY_ARISTOCRACY</PolicyType>
<BuildingClassType>BUILDINGCLASS_GRANARY</BuildingClassType>
<YieldType>YIELD_FOOD</YieldType>
<YieldChange>1</YieldChange>
</Row>
</Policy_BuildingClassYieldChanges>
This will cause the Granary to give one extra food. It works. How do I update the text that pops up when I hoover the mouse over the Granary in the city screen to reflect the added food?