Using exploits or 'good strategy'?

pat1968

Chieftain
Joined
Nov 26, 2009
Messages
26
Hi

I discovered two 'cheats' over the last few days, which i dare say everyone knows about.. but i was wondering if people feel they are valid tactics or exploiting game flaws?.

The first one was simple..if 3 or 4 techs from a wonder i want.. i can build a completely different wonder, or a palace...then switch as soon as i get the tech to build it, i discovered this by accident and think its a bit of a cheat but ill probably still use it if im honest


The second though, HUGE cheat and i felt bad about it ;)

I had an ROP with an opponent i was going to kill... i kept the ROP and massed tonnes of troops outside most of their big cities....then in one massive turn i practically wiped them out... i dont think id use this again as it felt like cheating, and any human player wouldnt let it happen... do people ever use this or consider it a cheat and taking the fun from the game?
 
Hi

I discovered two 'cheats' over the last few days, which i dare say everyone knows about.. but i was wondering if people feel they are valid tactics or exploiting game flaws?.

The first one was simple..if 3 or 4 techs from a wonder i want.. i can build a completely different wonder, or a palace...then switch as soon as i get the tech to build it, i discovered this by accident and think its a bit of a cheat but ill probably still use it if im honest


The second though, HUGE cheat and i felt bad about it ;)

I had an ROP with an opponent i was going to kill... i kept the ROP and massed tonnes of troops outside most of their big cities....then in one massive turn i practically wiped them out... i dont think id use this again as it felt like cheating, and any human player wouldnt let it happen... do people ever use this or consider it a cheat and taking the fun from the game?


Neither of them is realy considering cheating. The first one is called "prebuild" and is used by most. The second one though is called "RoP-rape" and comes with a bad drawwback. When you do it you lose your reputation and will have a hard time beeig able to make deals with the surviving tribes. Lots of players (including me) tries to play what we call honorable, which means that we never break any deals and dont lose our reputation. But to each their own.
 
THATS why everyone cancelled their ROPS with me shortly afterwards! i did wonder why ;).

Yet they are still keen to have MPP?.

Will do a bit of reading on reputation, cheers
 
THATS why everyone cancelled their ROPS with me shortly afterwards! i did wonder why ;).

Yet they are still keen to have MPP?.

Will do a bit of reading on reputation, cheers

There's one obvious situation when ROP-rape won't harm you a bit: when the game nears the end or you don't foresee the need to make any more deals. Every so often I'll do that just to end the game a few turns sooner. And sometimes it's just plain fun: I railed an opponent once, then plopped 16 settlers into its territory to push me over the domination limit. Very satisfying--sort of a peaceful ROP-rape :lol:

kk
 
THATS why everyone cancelled their ROPS with me shortly afterwards! i did wonder why ;).

Yet they are still keen to have MPP?.

Will do a bit of reading on reputation, cheers

The first is simply prebuilding and is very common. I use it all the time. The second, ROP Rape, comes with a reputation hit.

Be careful about MPPs. They have a nasty way of drawing you into wars that you don't really want and can ruin your reputation.
 
In this game, you will find other exploits that will have you making moral choices based on your personal ethos. You may find things that you can stomach and others you can't. It varies from person to person. Pre-builds are pretty acceptable, ROP-rape is not. There are plenty of other exploits possible, but don't look them up, discovering them is more fun.
 
There are plenty of other exploits possible, but don't look them up, discovering them is more fun.
Ahem, then don't look up what is allowed, borderline or disallowed for Hall of Fame games.
If you do, however, it might still be an interesting reference for your own code of conduct. I wouldn't consider those Hall of Fame rules widely accepted rules; there are hardly two players that play with the same rules.
 
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