Using landtiles outside of city radius

I think this idea should be expanded to include being able to work resources no more than one tile outside of your city radius. I would suggest by way of a penalty for doing this that it take perhaps twice as long to finish the improvement of, say, a mine or pasture.

I was faced with this dilemma in the earlier stages of the game I'm currently playing. I had no iron deposits within my city borders, but had one on a coastal tile one tile from my city radius and try as i might I couldn't get the city to grown to include the title. Of course none of the AIs would offer to trade iron. I ended up having to go to war with a neighboring civ who had iron just to get the resource, which allowed other civs to catch up with me in the tech race which I dealt with the war. Frustrating all the time and expense because a resource was just one tile beyond my reach, just sitting there taunting me.
 
I hate it even more when this similar situation happens twice in the same game. I ran into this problem with oil resources. Other than a couple of off-shore reserves (which it would take too long to tech up to utilize), the only close oil reserve was in an unclaimed tile one tile outside of my borders. Naturally, a neighboring civ, despite my efforts to make my borders expand, expanded on to the title and now I have no alternative than to declare war yet again, or wait to develop the techs needed to use the off shore deposits, which will let everyone catch up the tech race. What's ironic is that the neighboring civ can't even develop the oil tile and probably doesn't even know they are sitting on it. Anyway, "To war, to war! We're going to go to war! Sing hiddy hiddy hiddy hiddy hiddy hiddy ho!" to quote the Marx Brothers.
 
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