Utility for playing scenarios in hotseat!!!

Crash757 said:
Our wishes have been fulfilled, Gyathaar has made utility that allows playing scenarios in hotseat! :thumbsup: :thumbsup: :thumbsup:
The idea is simple - create singleplayer game, save the first turn and then use the utility to convert some savegame's AI players that u want to human players.

Would be great to have this for PBEM as well. I could kick a certain game developer that they removed this feature after the third installment.
regards,

Grendel
 
GrendelS said:
Would be great to have this for PBEM as well. I could kick a certain game developer that they removed this feature after the third installment.
regards,
Grendel
It does work for pbem too.. you get an option to convert to pbem instead of hotseat...
I believe the game will have buildt in support for scenarios in both hotseat and pbem in the next patch thou
 
Hmm, I tried it with sweetboys explanation, but there's no file created anywhere. The program went through,closed and I kept looking. Not in c:/ , not in the save games folder... I guess it's a stupid user error, but I couldn't tell you what went wrong.
 
The save is created in same directory as you put the tool in (unless you specify another dir when you create the savegame.. like c:\pbem.civ4savedgame )
 
Gyathaar said:
The save is created in same directory as you put the tool in (unless you specify another dir when you create the savegame.. like c:\pbem.civ4savedgame )

thx, but after I clicked on it, the file disappeared !!?? (never seen something like it under Windoze)

Something else I just pmed you: What happens if I try to set up a PBEM game from the converter after adding 18 civs in single player? Does it work at all?
ciao

Grendel
 
GrendelS said:
thx, but after I clicked on it, the file disappeared !!?? (never seen something like it under Windoze)
Sounds weird.. perhaps your antivirus program or something didnt like it being created?
 
Gyathaar said:
Sounds weird.. perhaps your antivirus program or something didnt like it being created?

That's what I thought, too, but I keep my hands from bloatware like Norton, and my Antivir PE never did anything even remotely similar. I tried it again today, and I worked fine, so... you made a dedicated PBEM gamer happy. :goodjob:
 
Hello,
is now possible to play scenarios that are not starting from 1st turn?
Or the limitation is still up?
 
doesnt matter what turn the scenario start in.. it checks for how many turns the game has been played since the scenario started.
 
Can anyone send a whole example? I tried it very often but it always says 'Failed to ...' and I want to play some mods in hotseat!
 
Black Whole said:
Can anyone send a whole example? I tried it very often but it always says 'Failed to ...' and I want to play some mods in hotseat!
I can convert the files now but... THEY DON´T WORK! I tried it several times but ican only see the main menu for some seconds and then it crashes to desktop! Does anyone know what the problem is?
 
Well, me and my friend had great fun with a scenario on a huge map I made. It had 18 civilizations and was full of units. We took the first 10-15 turns with a lot of war and action, all the time saving. When we go back and want to load the game we find out that the three last saved of ours won't work (and no autosaved working either), only the saved from the point before that. When we loaded nothing would happen for the first 15 minutes and just a bagground picture of the earth would show - after that it crashed. Only if being inside another savegame when loading the actual loading screen would show up, although the result would be the same.

So, something in the savegame must have been corrupted. We played the scenarion and it happened again. The question is whether it's a problem with big games in civilization (that we reached certain limits while playing or the game became too big to happen), something that happened while making/saving the scenraio in worldbuilder or something caused by this utility. I just wanted to mention it since it has discouraged us to try to make another game since and waste a lot of resources getting it the way we want. That effectively stops me from playing the game, too, because I would only play it with really big maps and many nations.
 
It appears some people get corrupted saves when they play huge maps into later ages.. possibly they run out of memory or something and that cause the savefile compression to fail or something.. dont know.

Dont think ut has something to do with this util, since I have see some people report this problem on normal saves too.

Hopefully next patch will get though QA soon so you wont have to use this util to play hotseat/pbem scenarios
 
Cool! Thank you for your work. A few people and me play a gigantic worldmap (217x119)as a pbem. I was only able to transfer the scenario with your programm.
 
Gyathaar said:
Made a new version that is slightly more userfriendly... (in addition to taking command line options like before it also prompts you for filenames and so on )

This version also allows converting files to pbem saves, so I changed the name for the util to saveconvert.

It seems that for mods that normally require you to restart the client to load them, you have to open the saves by doubleclicking them, else civ4 crashes during the restart (atleast for me)


version 2.1 removed after 57 downloads
version 2.2 removed after 422 downloads

v2.1: updated to work on earth1000AD saves.
v2.2: added ability to change victory conditions and dificulty levels.
v2.3: bugfix for issue where utility sometimes created corrupt saves.
The link does not work. The zip file that comes down is corrupt. Where can I get the real file?
 
I can extract it using 7zip and winrar. Standard XP zip support and winzip don't work though.
 
I made the zip file with winrar... I see now that it seems i accidently made it a rar archive with zip file ending.. will reupload as a proper zip file.

This program should not be nessesary for people running 1.61 patch thou.. since the game now has built in support for loading pbem/hotseat scenarios..
 
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