genius_inc
Chieftain
- Joined
- Jul 10, 2012
- Messages
- 11
Hey this is a Scenario I made. Well... Kinda... All I did was add a government. Everything else is the same as Civ3 Conquests.
Utopia becomes available at Philosophy.
Corruption is set a minimum.
Unit cost is nothing (i.e. all units are free)
Production rushes are paid labor.
War Weariness is none
Science spending can go up to 100%
It must be noted that while this appears to give the Human an unfair advantage over AI, most (if not all) AI's transition over to Utopia and use it correctly.
Side Effects of Utopia
You economy tends to grow.
Wars are larger scale (i.e. 50-200 units on each side)
AI citys tend to have over 7 defensive units each
I hope you enjoy.
Utopia becomes available at Philosophy.
Corruption is set a minimum.
Unit cost is nothing (i.e. all units are free)
Production rushes are paid labor.
War Weariness is none
Science spending can go up to 100%
It must be noted that while this appears to give the Human an unfair advantage over AI, most (if not all) AI's transition over to Utopia and use it correctly.
Side Effects of Utopia
You economy tends to grow.
Wars are larger scale (i.e. 50-200 units on each side)
AI citys tend to have over 7 defensive units each
I hope you enjoy.