heliostellar
Chieftain
This game is an utter disappointment and I can't believe I shelled out $49.99 for it. I want my money and I want my Civ 4 back. It's not that this game is awful. It's ok... JUST ok, but when it's supposed to be a sequel to Civ 4 then there's a VERY high bar set.
Let's face it... nothing was added to this game. It's a reduction of all the Civ 4 concepts and it feels like Civ 4 For Kids. What exactly is new here besides additional restrictions? You can move in fewer directions; you can't stack; you can't build as many units because you can't stack; they removed religion. Oh, so they added city states. I like the "Independents" in Rhye's and Fall much better. The city states just end up being conquered... eventually.
The Great Wonders? Not wonderful... actually pretty boring with little overall gameplay effect. The interface is absolutely terrible to manage all the numbers and metrics with your civ because they hide all the buttons and numbers that were in Civ 4. Really though... aren't all the numbers and readouts all part of the fun of this game?? There's so little thought or strategy needed to play this. Every unit is it's own transport, so the ocean is just one big highway for all your units since most can move faster (or as fast) over water.
There's no sliders to shift funds from the treasury to research. Expansion simply causes unhappiness, which is easily fixed and it slows down your social progress... snore!
I've seen people on here comment that "oh, everyone said this about Civ 4." No, actually, I didn't. Civ 4 was far, far superior to Civ 3 and I never felt like Civ 4 overly simplified the core experience of playing a Civ game. The expansions did add a lot to it, but it was a great game right out of the box. I love Civ games and must say I was obsessed with playing Civ 4 for years now. I could never look at Civ 5 again and not look back.
What a disappointment! An utter disappointment. I've been waiting 5 years for this? Civ For Kids? Really??
Let's face it... nothing was added to this game. It's a reduction of all the Civ 4 concepts and it feels like Civ 4 For Kids. What exactly is new here besides additional restrictions? You can move in fewer directions; you can't stack; you can't build as many units because you can't stack; they removed religion. Oh, so they added city states. I like the "Independents" in Rhye's and Fall much better. The city states just end up being conquered... eventually.
The Great Wonders? Not wonderful... actually pretty boring with little overall gameplay effect. The interface is absolutely terrible to manage all the numbers and metrics with your civ because they hide all the buttons and numbers that were in Civ 4. Really though... aren't all the numbers and readouts all part of the fun of this game?? There's so little thought or strategy needed to play this. Every unit is it's own transport, so the ocean is just one big highway for all your units since most can move faster (or as fast) over water.
There's no sliders to shift funds from the treasury to research. Expansion simply causes unhappiness, which is easily fixed and it slows down your social progress... snore!
I've seen people on here comment that "oh, everyone said this about Civ 4." No, actually, I didn't. Civ 4 was far, far superior to Civ 3 and I never felt like Civ 4 overly simplified the core experience of playing a Civ game. The expansions did add a lot to it, but it was a great game right out of the box. I love Civ games and must say I was obsessed with playing Civ 4 for years now. I could never look at Civ 5 again and not look back.
What a disappointment! An utter disappointment. I've been waiting 5 years for this? Civ For Kids? Really??